[{quoted}](name=Ron Pitts,realm=NA,application-id=3ErqAdtq,discussion-id=mBlP9GzF,comment-id=000500000000,timestamp=2016-03-05T23:38:48.906+0000)
Don't argue, just ignore facts, say "epic fail"
There is a user on these forums called "Arael the Cruel" , he encouraged me to try to educate pieces of human word through the knowledge I have, showing them that their arguments were pure re.... generation
.
That being said, I attempted his method several times which was directly opposed to mine;
My belief has always been that if someone is too [Word] to understand basic concepts, the explanation will be a waste of time as well.
So I tried his method and 100% of the time, the people I explained the basic concept to, completely failed to understand the basic concept. So basically, I don't need to explain it to you because even if I did, you will not be able to understand.
However, let's indulge Mr. Arael the Cruel one last time;
Arguing win rate in isolation is pure [Word]... that is not how conclusions can be formed by using a single piece of data but rather it is necessary to utilize at least two data points and preferably more to form a cluster of data.
In this case
has an incredibly high play rate.
It has been proven beyond a shadow of a doubt that high play rate tends to deflate win rate, of course there are exceptions with broken characters like post rework Gangplank, release Xin and release Leb that had absurdly high win rates (+80%ish?).
Conversely , low play rate will tend to inflate win rate (Ex: Urgot and Cass sometimes go up to 58% win rate simply because of their ultra-low play rate).
So because Lee has one of the highest play rates in the game, he will often , almost always, have a low win rate. He shares this characteristic with other ultra high play rate champions like Thresh.
Basically, your argument was complete garbage and it is known to be garbage.
etc.