Shave 1 second off of Zyras passive delay, and voila it's no longer shit.
That is all.
That is all.
Zyra's passive is built like that so she can have counter play, but at the same time ; it is so damn terrible that she just gets gimped by it.
+1
It does even less damage than Kog's thing and it's harder to land... Riot logic.
but it can hit multipl... wait a minute
Well, technically you can. Just like you can technically stack two cocktail sticks.
So, you can't.
It would still be one of the worst passives in League. The simple fact is if you need to die for your passive to activate it needs to be stupidly strong to be anything other than garbage.
Personally I'd prefer to see her passive reworked into something entirely different. IMO no character should be gimped by a death passive that has no real place on their kit. (Karth's and Sion's are fine as they actually make sense)
I think it was added because the rest of her kit is actually quite strong in the right meta (numbers not withstanding). In effect, Zyra when ahead gets no use of her passive because she doesn't need it. When she is behind she is given some power she wouldn't otherwise have. Again, ignoring numbers (that delay is very long).
It would still be one of the worst passives in League. The simple fact is if you need to die for your passive to activate it needs to be stupidly strong to be anything other than garbage.
A tad exaggerated?
Regardless, her passive was supposed to be weak-ish. They consider revenge passive "free power" because they have little impact when your ahead. And during her Q&A (I think it was there), they said her kit was overloaded already; which is why they gave her a "free power" passive.
Reddit did a poll of passive power. Zyra was literally last in terms of the power of each champs passive.
I would think Zilean's current passive which lets him hit lvl 6 1 minion sooner would be significantly weaker than a 1-off true damage skill shot.
But I guess that's just my opinion.
I would love that, it would make revenge kills so much easier, I can only land them now because people forget I have the passive in the first place and they just stand still
or maybe riot could change it into something like :
If zyra kills an enemy champion with her passive, she will revive with (amount of true damage she deals) as her hp.
but yes, the delay was 3000 years and its really predictable (unless sometimes I forgot that zyra has passive that i just stand there in front of her recalling with only 1 hp)
That's broken as fuck.
Not if you put a CD on it. Is Zac's passive broken? Is Aatrox's? Is Anivia's?
I think a lot of people would argue yes.
I mean.... you can't kill people with Zac's passive. Maybe after you revive, but not during. It's kinda different.
Well, you have to get killed by Zyra passive for it to happen.
And Zyra passive is kindof....
shit
[deleted]
How about if she kills someone with her passive, she can fire a second shot? And if that ones kills, she can fire a third shot, and so on until one of them doesn't kill something? Makes her a little bit better for cleaning up in the middle of teamfights after she dies.
Zyra main here
Changing it to not be shit still doesn't make it good.
She essentially doesn't have a passive right now.
Of all the death passives, and arguably the entire game, hers is easily the worst.
Even reverting it back to release won't help her now.
Whoever said the idea to buff the projectile and then allow zyra to revive if she kills someone with it had a good idea.
I say scrap it completely.
Deep Roots: If zyra will be knocked airborne or displaced, she is rooted in place instead.
Simple, unique, powerful, balanced, and matches her character design better than her actual abilities do.
It would be cool if she just sat there as a plant until her death-timer was up where she respawns in base. She could use her needle like every 6 seconds or something, which is also affected by CDR. The plant also gives off a toxic AoE if you're near her, like sunfire cape. She's also allowed to buy in this state. (She can't redo though if she damages anything)
has anyone ever killed an enemy with it? (minions not included)
Once or twice, yes. I was proud of a blind max-range snipe I got with it, but beyond that I rarely even get a chance to land it.
its harder to kill an enemy with this passive than it is to get a pentakill with bard in a 1vs5 fight with all enemies below 50% hp and nothing in they're second bar
In ARAM it's often easy to kill enemies with it. In real games, maybe once or twice.
I've gotten quite a lot of kills with it, actually. One particularly hilarious game I went like 13/13, and it was because I got a passive kill from every death.
If you're not super far behind, you can get people quite a bit after a tower dive since they run from a turret in a straight line to minimize turret damage.
...last game i played as supp zyra, i got 2 kills on elise with the passive...i just shut up and leave
And then there's the bit where if you cast it during the delay on accident, as in just click by mistake, it will lock in that command and not let you change it.
Just give her a new passive, passives that require you to die can fuck off
that includes revive ones
Or make it the range of a Lux ulti instead of less than half the screen diameter.
please do this!
But, champions can operate on terrible, TERRIBLE passives if their kit is strong enough
.
In fact, Kog'Maws might be the WORST, not because it's easier to land than Zyras, but because for a Kog'Maw team, the moment the Kog dies, the teamfight is over and the true damage does literally nothing, at least Zyra as a support gets to do something useful sometimes.
Riot was talking about a giving her a revive passive instead of her current one. While the general impression was that her passive would revive her if she killed someone, I'd look at something a bit different :
What if if she had a seed out, her passive would allow her to revive to it (with a Cooldown, of course). I think it would be a fun mechanic. Especially being the immobile mage she is, she could make aggressive plays on the chance that the enemy doesn't kill her before she completely revives from her seed. Maybe make it take more time than Anivia's passive to revive since she could, in a way, choose where to revive.
Hell, they could even keep both passives, and say "either go for the revenge kill or live again". I don't know, it does sound pretty OP in the end, but ideas are ideas. Never hurts to have'em.
dunno if it would be op or not but : I'd like to see her ult does the following (in addition to what it currently does) : E plants gain range to equal the range of the Q plants while the latter get the same %slow of the former for the duration of the buff.
I dunno... maybe that's a dumb idea but who knows.
Hi, I'm a Zyra main and my main complaint is that she is both slow and squishy.
How about a passive that does something for her MS? Something like each successful plant attack on a champion increases her MS by 5, stacking up to 5 times? OP? Maybe, but holy shit she's slow.
At this point it's only good to get that last hit on a single minion. #worth #farminghard
There is much more Riot can buff. I don't know why they just don't. Unmobile mages are allowed to have OP kits (Cassiopeia, Orianna, Lux etc). W: change the CDR to 5/6/7/8/10%. E: change the snare duration to 1/1.25/1.5/1.75/2. It is hard to hit and all you get is a 0.75 snare until level 8. Lux snares her target(s) for 2 seconds at level one. R: One second delay and 1.5/2 second knock up.
In Midlane she is outclased by Azir and Orianna. They have better zone control. They can move their ball/solider around and they cannot be destroyed. Zyra's plants can. The support role is currently dominated by Tank Supports.
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1977681767/31668401?tab=stats
The first death I was 1-0 and got ganked by Lee, killed him with my passive then went 14-0 until the very end where I died again. Fun game with old Zyra.
I know this is just bronze though :)
Oh and one Q by the end of the game chunked Heimer 80%. Friggin hilarious. Just the Q
Aye, compared to revive passives like Zac, Aatrox, and annivia, 1 hit is definitively worse than coming back completely. Karth has gets multiple spells, including his ult PLUS a faster respawn timer... much better. Kog at least gets to run to position himself... but his passive is a lot less relevant than when it first came out and champions weren't as mobile as they are now.
Zyra's is worse in every respect. AND slows down her respawn timer.
To be fair, her ult and passive both need some love. The ult works great as part of a womb combo... but the delay on that is pretty easy to dodge.
Lol no, her ult doesn't need any love. Just use it after e.
Lol no, her ult doesn't need any love. Just use it after e.
Her ult does as much damage as 3 hits from rank 1 thornspitter pet.... and they have to stay still for 2 seconds to get a whole knockup. Woo... hoo.
all her ratios look like shit but she's my main midlaner and i can still instaburst entire teams. and no, don't expect to knockup someoen that isnt already ccd by your team or with your e
So what if the knockup is on a delay?
The knockup is good for disengage.
The damage portion (if you cast under your target) is instant.
It would still be shit just slightly less shitty. 1. rewarded for dying? k nice liberal passive there. 2. true damage. 3. Why is there a delay in the first place?
She needs a new passive.
Delay before she sprouts, delay before she can fire, or delay before the bullet escapes melee range? Might help if you're a little more specific. XD
She should be able to revive after killing an enemy with her passive.