Feedback of Vladimir 7.3
https://i.gyazo.com/68ab81b45ea89583f63e2a7a3709f9e2.png https://i.gyazo.com/1956e48146439e02d968d5a88d3c68d3.png
My first impression is that the champ is still not that good, this is in contradiction with the fact that i won 2 games on 2 i'll say it right now how it feels to play vlad: your game doesn't depend on you. No seriously it really doesn't, it depends on if your team is able to play 4v6 for 35 min seriously
Vladimir's late game is the best late game of all champion i ever saw, he's a monster, he's a god there is nothing you can do against him champion.gg shows that vladimir's win rate past 40 min is 54% He has 3k hp, and virtually 6k or more due to his R and Q healing he's hard to lockdown he has AOE damage amp and he deals 40-0 in AOE with his E and Q hurts so hard when empowered, all of this has 3 sec cd nearly MR won't save, not even GW will save you
Now that i talked about his late game, why is his win rate so low?(47%) because he's A FUCKING AFK CHAMP FOR 40 MIN
he can't do anything but die against 90% of current played champions
his base hp combined with his base defense and movement speed makes lane bullies laughing at him, even champions like
can bully him it's hilarious
His E cd is freaking long in early game, his Q damage is inexistant i can't even see the hp bar of the dude moving his W cd is one of the highest for a basic ability (28 sec)and costs 20% of his current hp, his healing on minions is very weak now
all of this makes him terrible, he needs multiple item to be tanky+deal damage
design of vladimir vs counterplay basically vladimir was redesigned to have a really weak early game to compensate his late game+give counterplay in laning phase, his Q does no damage until 3rd Q and people can run to not let you use it on them his E used to be impossible to dodge+increased healing+had no actual hp cost, now his E has (on top of long cd) a channeling time+can be stopped by minions+has a high hp cost+doesn't increase healing And his W cd is higher now
solution to what should be done in a healthy way to not make vladimir stronger in early game -increase the healing on W against champions by a large amount, imo people should be punished if they stay on top of vlad instead of letting them killing him easily vladimir can now survive easier if he can heal with W (it wouldn't be massive since it deals nearly 70 in early game but still) -increase E damage on minions, E needs to have a lot of ranks in it+hp/ap to be able to waveclear, and even then you still need two or threeE to clear an entire wave, if vladimir can clear better in mid game it would improve him by a lot -redemption should heal vladimir if he is under his W, it's a qol buff but honestly it's really frustrating that jayce is killing you in 1 sec you have 100 hp left you decide to quickly use W but you're punished because you don't get the redemption healing
sincerly your favorite doctor