Please tell me how I'm supposed to play around Zhonya's.
Picture this. The 15/0 mage needs to die first in a team fight. Pretty common sense right? Fortunately, we have an assassin that does just that!
Teamfight is about to start, Elder dragon is up, and both teams want it. Someone on the enemy team gets caught, and a teamfight starts. The assassin jumps on the mage! Aaaaaaand Zhonya's. The mage cannot be touched while the assassin gets stomped by the rest of the team, the mage gets up untouched, and finishes the fight in a victory.
So, the mage is immune to assassins, for one cheap item slot that has reasonable stats. What happens if I focus someone other than the mage? Then the mage lives, and stomps the team because they aren't dying.
Please, tell me how an item that completely nullifies an entire class and with the right team composition becomes This item makes you immortal in a teamfight is balanced in any way? No other classes have this type of item
It is genuinely impossible to play around zhonya's hourglass in a teamfight. The stats on the item werent that much of a problem, the fact that it's still built after that huge nerf showed it wasn't built for the stats, but the active. The active is what's broken.
Please tell me, how am I supposed to play around this?