An AP Jungle enchant should build from Tear and Fiendish Codex
Acting as a mini Seraphs without the Shield
Tear stacks go up with dealing magic damage, using mana and killing Monsters
Gives AP/CDR/Mana/Mana regen all at relatively low values
Acting as a mini Seraphs without the Shield
Tear stacks go up with dealing magic damage, using mana and killing Monsters
Gives AP/CDR/Mana/Mana regen all at relatively low values
No. Tear is 720, Fiendish Codex is 820. Second tier jungle items are 850. The recipe alone for the item comes to 2390, which is 140 more gold than every other fully completed jungle item, before you add the combine cost. It couldn't happen.
i was kinda hoping for a perma mana increase on large monster kill like devourer