Not Sure Why This Happened to Taric...

Rew711··2 votes·572 views

Janna Nami Sona Taric and Soraka all got mana regen nerfs. And each one started off with 10 mana per 5 seconds. But Soraka Sona Nami and Janna only got nerved to 9 mana regen per 5 seconds, while Taric went all the way to 6 per 5 seconds. Now I'm not sure why Taric got such a large nerf (other than how tanky he is) but his passive relies mostly on his use of mana and it will limit his abilities usage. This will make him less used and harder. I really hate this update...

9 Comments

Marthian2 votes

Taric just needs a rework period.

Rew7111 votes

But until then, can we not make him harder than he needs to be. He's the only one mentioned that is a melee. His stats for using him should be applied more to AP for better heals, stuns, and if ever separated from the team, his ultimate. There are items that allow for bonus armor and AP. item 3025 item 3157 and even item 3207 which means Taric may have some potential juggling attributes if played right. Also, item 3302 is a good item but item 3303 to me suits him way better. Though Taric is more of a Tank, majority of his abilities fall under either AP ratios or armor bonus. His heal also works better if he gets AP and the stun will do something. The ultimate will deal some damage if used.

So, I'm just not sure, though, why they made him so hard to use.

Marthian1 votes

He has an outdated kit with some unhealthy interactions. Just because someone has AP ratios doesn't mean you have to build AP (I built none playing him and still did just fine.) Note he was very strong around the start of season 4 (And he still has a ~50% overall win rate) My thoughts on the mana changes is because he needs some weakness somewhere since his kit is actually pretty good.

Passive - Gemcraft - No notable issues. Has clear risks and rewards. Q - Imbue - Other than the heals himself for more instead of healing his ally as well, not much issues. W - Shatter - Armor Aura is a lot of hidden power and generally unappreciated (similar to Sona's old kit Auras) His armor shred doesn't offer much interesting gameplay either, it's also a bit of hidden power too. E - Dazzle - It's a targeted Stun. Other than the distance it travels, no counterplay early game outside of losing a summoner spell (I don't think you should be required to run a spell specifically to counter one champion, given that you would be able to skillfully dodge or avoid effects.*) R - Radiance - Similar case to Shatter. A good amount of hidden power that goes largely unnoticed and unappreciated. It doesn't have much interesting choices either; even if you aren't close to the other team to use your ult as a damage tool, you can just ult where you stand and give a stat boost.

As for itemization, I disagree completely. Spellthief wouldn't be easy to proc it's gold effect since he lacks reliable ranged harass, and the AP gained from it is only a miniscule benefit compared to 75 hp and the sustain/gold share proc it gives. If you want AP on Taric, you'll want something like Rod of Ages, Rylai's Crystal Scepter, or even Abyssal Scepter.

*And no I don't like Volibear's passive or Mundo's ult for requiring Grievous wounds/ignite to kill them.

Rew7111 votes

I've played him a lot (as a support main) and tbh, am tired of his tank play style. It can get boring. You can't do anything with your abilities and all you are good for is a shield. I also don't like how he is purely armor. No reason to buy magic resist... Unless the other team has a mage bot. Its hard to do much with that. You want to get health but your adc is already useless because they have no idea what they're doing. The only solution would be Galio, but that then leaves if pure AD is bot. (Yet he still can gain bonus armor and magic resist that out match Taric's.) His armor bonus effect is also dumb, if I might add. No reason to add it since you have to be SO close to the adc at all times for it to be used. There should be a Kalista effect on Taric to give a permanent bonus based off Taric's current armor. Or it should be wider at, I'll say, 700 to 720 in diameter.

Marthian1 votes

You want to get health but your adc is already useless because they have no idea what they're doing.

And now I don't care for this. Champions are not balanced around player error.

And there's no good reason not to be within 500 range of your carry anyways.

Kuroi861 votes

He has a unique design and I'm hoping Riot keeps a lot of the feel of his kit when they rework him. As for how he currently plays, he's really a late game bruiser duelist.
item 2045 item 3401 item 3111 item 3110 item 3025 item 3065 And voila! You're wrecking most champs that get within range of your stun.

EndlessSorcerer1 votes

I've always preferred item 3117 item 3401 item 2045 item 3025 item 3190 item 3143 for the additional utility. And yeah, Taric is great for soloing diving enemies and chain stunning people with his passive.

ZeroQuest961 votes

I've always preferred item 3111 item 3190 item 3065 item 3068 item 3083 item 3025 for the amazing tank/bruiser potential. And yes, I sell the gold gen item and sightstone eventually (normally when it starts coming down to pure fights more than map pressure).

Luuma1 votes

item 3083 item 3083 item 3083 item 3083 item 3083 item 2049

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