Seriously, Cassiopeia's E and passive are overloaded, only reason why she is viable

DropFill··5 votes·1,215 views

Passive - Gives sustain to her E , CDR and % ability power Q - AoE skillshot DoT damage that gives MS W - AoE skillshot Slow that deals close to no damage E - heavy damaging spammable point and click ability that gives health and mana sustain. Also increases poison damage R - AoE Situational Stun

Seriously, her Q and W are just there so you can activate her minigun E, because they are pretty much worthless. They are basically there so you can have a passive and a E.

27 Comments

Voluug134 votes

I agree, and is something the dev in charge of the rework ignored espite all the constructive feedback.

Its basically the same reason why Scarma is viable, when her abilities are pretty subpar except for Mantra Q that hits like a truck. Most of her damage (almost all now) is frontloaded into Q.

Same with Cass, most of her power is put into a boring passive and a point-and-click spam while her Q and W are almost utility spells.

Fasmodey1 votes

{quoted}

I agree, and is something the dev in charge of the rework ignored espite all the constructive feedback.

Its basically the same reason why Scarma is viable, when her abilities are pretty subpar except for Mantra Q that hits like a truck. Most of her damage (almost all now) is frontloaded into Q.

Same with Cass, most of her power is put into a boring passive and a point-and-click spam while her Q and W are almost utility spells.

Is there any fun passive?

IcyPepper1 votes

Bard

DropFill1 votes

{quoted}

Is there any fun passive?

Since it is a passive , there is not much you can on the "fun" department. But jesus, her QW are worthless because of her passive and E. It is like making darius Q AoE slow that reduces atk speed and his W would be only a AA reset. And his passive armor pen put on his passive instead of E. Now you have overloaded Q and passive on Darius but nearly worthless WE

Voluug131 votes

Malzahar is an example. But I worded it wrong. The point is, her passive limits her own build paths. This one gives 25% CDR for some inane reason and makes builds have to go glass cannon to maximize the % AP increase.

Her passive having thresholds if flat out wrong, it should be more like Veigar or Nasus who get to enjoy the effects of their stats farming right away.

DrCyanide1 votes

Rumble - I think it's cool that my passive encourages me to spam spells (like I needed encouraging), but also has a cost to it. Jinx - Do something dangerous, and get away with it? That's fun!

ModAcademy Kayn2 votes

Might as well take away Brand's passive since he needs it to proc any of his abilities extra effects

/kappa

Or Vayne's Silver Bolts, since that's the only reason she's viable

/Kappa

Or get rid of Azir's Soldiers since he cant do damage with out them.

/KAPPA

DropFill2 votes

{quoted}

Might as well take away Brand's passive since he needs it to proc any of his abilities extra effects

/kappa

Or Vayne's Silver Bolts, since that's the only reason she's viable

/Kappa

Or get rid of Azir's Soldiers since he cant do damage with out them.

/KAPPA

I am not saying to remove , are you retard? I am saying that the power itself needs to be shifted.

jDVL20eCYs1 votes

say we give q more damage and e less. how would that make her kit any healthier or better?

DropFill2 votes

[{quoted}](name=ekko or feed,realm=EUNE,application-id=3ErqAdtq,discussion-id=lkA4AEQa,comment-id=000100000000,timestamp=2015-06-05T01:08:31.776+0000)

say we give q more damage and e less. how would that make her kit any healthier or better?

Yes, since her Q is a skillshot, and not point and click spammable damage.

ModAcademy Kayn1 votes

Except the entire point of her Rework was to shift her away from her lane bullying, which was the ability to do a lot of damage with Q, from a safe distance.

If she wants to kill you, she now has to actively been near you instead of hitting you once with Q, then backing away.

jDVL20eCYs1 votes

her e is only spammable if she it q. so please

ModAcademy Kayn1 votes

See that is the thing. Cass is no longer the Poison DPS Mage she used to be, pre-rework. That was unhealthy because one Q could do a lot of damage, while she stayed blissfully away with her MS boost

Cass is now a Sustained Damage Fighter Mage, with the focus being shifted onto her E, which franky is her more engaging way of fighting than Q-run away Q-run away. By shifting more of her damage into her Q/W you'd be bringing back the unhealthier version of her.

Lastly, Cass is a very late game focused champ. Despite her Q/W not doing much damage early game, they hit harder and better late game, like any late game mage should. Let me show you some math.

Rank 1 Q with about 40 ap: Around 93 damage spread about 3 seconds (Not factoring in MR) 75 + 18 Rank 5 Q with the approximate 1000 AP from a full build or so: About 685 (Not factoring in MR) 235 + 450

Rank 1 E with about 40 ap: Around 77 damage per E (55 + 22) Rank 5 E with the approximate 1000 AP from a full build or so: Around 712 (155 + 557)

Comparing the two: 685 vs 712

Now let us factor in the fact with two E's, Cass ramps up poison by 40% .4 x 685 = 274 + 685 = 959

Late game, her Q's are almost at the same power level of a Single E, while her E boosting her Q's damage by 20% - 40%.

So if anything, her identity of a poison mage was shifted more into late game, while replacing early game damage with her dueling potential. By shifting power from her E into her Q, once again, you disrupt this pushing into a good all the time around the clock.

Math.

Lucentile1 votes

They're also there for lane pushing and to punish people who clump in team fights.

DropFill2 votes

{quoted}

They're also there for lane pushing and to punish people who clump in team fights.

Any AoE is used to lane pushing.

Shroom Junkie1 votes

Duh. Cassiopeia is literally based on her Twin Fang. Its what makes her.

DropFill2 votes

{quoted}

Duh. Cassiopeia is literally based on her Twin Fang. Its what makes her.

She is a snake, and instead of being based on poison, she is a fucking machine gun. Makes no sense.

jDVL20eCYs1 votes

her e is dot, her q is dot, her w is dot. her ult is burst. snake don't spit posing they bite the target. i thinck you can see her e as the injetion of poison into her target.

DropFill2 votes

[{quoted}](name=ekko or feed,realm=EUNE,application-id=3ErqAdtq,discussion-id=lkA4AEQa,comment-id=000300000000,timestamp=2015-06-05T01:07:38.304+0000)

her e is dot, her q is dot, her w is dot. her ult is burst. snake don't spit posing they bite the target. i thinck you can see her e as the injetion of poison into her target.

Her E is a dot? Her ult is burst? Wtf are you smoking

jDVL20eCYs1 votes

her he dose damage evey 0.5 second. her q dose it every second. burst is spells that do all there damage at once then go of dc. kart ult is burst. his e is dot. his q is half dot half burst. her ult is burst or you mean its dose damage over time?

Shroom Junkie1 votes

{quoted}

She is a snake, and instead of being based on poison, she is a fucking machine gun. Makes no sense.

She's a snake-human. And what else do you expect her to be? Teemo 2.0?

DropFill2 votes

{quoted}

She's a snake-human. And what else do you expect her to be? Teemo 2.0?

No, because teemo is basically trash. Even if she was his 2.0 version, she would still be bad

Shroom Junkie1 votes

{quoted}

No, because teemo is basically trash. Even if she was his 2.0 version, she would still be bad

lmao 'trash' With only a Liandry's Torment, ONE of his base items, Teemo can deal with just his mushrooms, which can be placed anywhere on the map, meaning he can be chillin' in base and still get a kill with the mushrooms from the enemy's base, 475 damage over 4 seconds, plus 14% of the target's max health from Liandry passive(2% per second, for 4 seconds of the main damage, then 3 seconds afterward), not even counting his other abilities or more items(though also not counting MR).

Not counting more items, not counting other abilities, nothing. Just his mushrooms.

snort "trash" lolololol ooh my sides tickle ur funny man u should be a comedian

DropFill2 votes

{quoted}

lmao 'trash' With only a Liandry's Torment, ONE of his base items, Teemo can deal with just his mushrooms, which can be placed anywhere on the map, meaning he can be chillin' in base and still get a kill with the mushrooms from the enemy's base, 475 damage over 4 seconds, plus 14% of the target's max health from Liandry passive(2% per second, for 4 seconds of the main damage, then 3 seconds afterward), not even counting his other abilities or more items(though also not counting MR).

Not counting more items, not counting other abilities, nothing. Just his mushrooms.

snort "trash" lolololol ooh my sides tickle ur funny man u should be a comedian

You don't have any idea of what you talking about. Pretty much because you think liandry does maximum health damage

Shroom Junkie1 votes

{quoted}

You don't have any idea of what you talking about. Pretty much because you think liandry does maximum health damage

Ah, sorry, I meant current health. Either way, it amounts to quite a lot.

PrinceOfStorms1 votes

Liandry's does current health damage, not max health damage.

jDVL20eCYs1 votes

her e is useless wihtout q an w. w and q is not useless but weak without. STOP COMPARE HER ABILITES WIHT EACHOTHER: sHE HAS A PLAY STYLE AND A KIT THAT IS REALLY GOOD ADN HEALTY. stop cry noobs

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