Mastery in Ascension might need some tiny help
Disclaimer: This is my experience of playing Ascension. If you disagree, please don't go full ballistic. I know this is just for weekend, but we'll have this mode once again some time later.
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Assists have little to no meaning - If you play godly, yet for some reason most of your kills are stolen by teammates (happens for everyone), then you'll not receive S.
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To get an S- you have to have at very least 20 kills (from my experince)
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Assassins/Bruisers/Ezreal have higher chances of getting S - It's just raw advantage of itemization AD + tank'ness > AP + mana + mana regen. This slowly balances itself out in mid-late game, but by then you've fed as a mage thus no S for you. (ADCs overall have just as hard getting S as mages.)
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Contribution points (for Ascension mode) seem to have no meaning for mastery other than just winning the game
So far played only abount 15 games and I've seen lots of Zed, Ezreal, Darius players getting an S
I'd ask for: slight mana regen buff in Ascension OR make mana regen items slightly cheaper OR Allow buing MAX 1 potion with hp/mana
P.S
Gp/5 is amazing!