Thresh is honestly the only champion I don't or wouldn't complain about being in half my games.
Diversity is good and all, but in all honesty most supports either make the game hellish for their opponents, or extremely boring for everyone. Thresh is the epitome of healthy support gameplay.
I'm not mad at my allies when I they pick him, and he doesn't frustrate me to no end when I'm against him. He doesn't nullify any attempt at aggression like Janna does, or brutally grab and fist me like Blitz does, even though he does quite a few things decently.
All his abilities seem rather fair - wind up time on his q without, fairly low range on his flay and no MS boosts to engage without landing his q, and a fairly weak (as far as ults go) but no means useless ult.
He can make plays and set up his team to make plays, but doesn't prevent his opponents from making plays; he keeps lanes interesting and dynamic, rather than a farm sim like Janna and Soraka, or a terrifying nightmare like Blitz. Thresh's abilities all feel good and effective, both alone and for his allies, but are well telegraphed, and he doesn't negate every attempt of his enemies to trade or engage. Perhaps most importantly, he has to put himself at risk by getting in the midst of combat with no defensive steroids or ways to heal to use the majority of his kit. This everyone feel like their choices matter.
He is a jack of all trade yet he still maintains some cool elements like his souls and lantern that add impact and fun without making him over the top. Statistically, he's exactly where I want a high play rate and safe pick to be, just under a 50% win rate across most tiers of play.'
At one point long in the past I was pretty good with ADC thresh, but that died when they made the windup damage charging delayed till after he could have attacked again. I wish that was still in the game, but in all honesty, it wasn't a very important aspect of his kit, just something that made a troll pick slightly more viable.
I myself tend to gravitate toward champions that are either broken in general (Overtunned) or broken in specifics (Snare max first on 5.8-5.11 Ryze) but I do appreciate how balanced and fair he is, even if that's not what I'm looking for myself.
Good work making him both fair AND fun to play with and against Riot.
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