It's a meta that it's defined solely on the items. Champs that would be normally healthy or just simply annoying (not broken) are now unbearable. It's no more based on a player's skill, mechanics and champ knowledge in my eyes. It's based, on what (broken) champs will pass past the 6 bans and at what time they will finish certain items. And NOT also dependant on macro and micro plays. No wonder people cant give an appropriate "role" to this annoying meta. Because every class has some champs that are beyond logic. And some items (Devourer, Guinsoos, TITANIC HYDRA) completely break certain champs.
As it seems in the PBE there are some changes ungoing. But i really wish these items get nerfed to oblivion already. They only bring toxicity in this game. Player-wise and game-wise.
I like the fact that Riot wants to bring diversity and new items, but sometimes things go beyond expectations. I want to play games that are interesting and healthy though. I dont mind to lose to a worthy opponent, i dont mind to get outplayed hard, or picking a wrong champ in a matchup. But i seriously dont want to get stomped by a bruiser build unkillable assassin not because i missplayed, but just because something wasnt designed properly.