There's a very significant nerf to thresh on PBE that I don't think anyone's noticed.
Edit - Check out the brilliant video, There's a very significant BUFF to Thresh on PBE that I don't think anyone's noticed Zeepy made in reply to this, and my reply to that; There's a slightly significant nerf to Janna on PBE that I don't think anyone's noticed.
Last whisper now only works against bonus Armor, not base, and was made cheaper (only 1300 gold) with powerful upgrades to compensate.
However, unlike everyone else, Thresh doesn't get base armor added per level, but rather gets bonus armor added for every soul he takes.
This effectively makes Last whisper and its upgrades far more effective against him than anyone else.
Lets compare live Last Whisper with its contemporary partner on PBE - Lord Domik's Regards. Both give 40 AD, and effectively cost the same (LDR cost more, but gold income is up about an equal amount), so we can ignore that in our comparison. However, LDR also gives 1.5% damage amplification per 50 hp the target has over you, capping at 15% at 500 hp. Thresh gets that on the new Sight Stone + Targons combo alone.
Assuming Thresh has 90 armor, 16 of which is base, live Last Whisper results in at 90 x .65 = 58.5 effective armor, or 36.9% damage reduction
With LDR, it is 16 + (74 x .6) = 60.4 effective armor, or 37.7% damage reduction; however, the damage is amplified by 15%, for (1 - (1 - .377) x 1.15) = 28.3% damage reduction.
LDR ends up doing (1 - .283) / (1 - .369) = 13.6% increased damage against Thresh vs the Last Whisper on live.
For comparison, lets look at Blitz. Lets say he's level 12 for a base AD 63.8, with a glacial shroud (20 armor) and 9 flat armor from his glyphs armor from runes, for a total of 92.8 armor.
Live Last Whisper results in at 92.8 x .65 = 60.3 effective armor, or 37.6% damage reduction
With LDR, it is 63.8 + (29 x .6) = 81.2 effective armor, or 55.2% damage reduction; however, the damage is amplified by 15%, for (1 - (1 - .552) x 1.15) = 48.5% damage reduction.
LDR ends up doing (1 - .485) / (1 - .376) = 17.5 % LESS damage than of LW on live.
All this second example really shows is that LW on live is a a great damage multiplier, regardless of if your opponent built armor, while the LDR is only useful if your opponent is stacking armor or is Thresh.
Well this post seems to have gotten quite popular. This was just a cute quirk I noted while working on the third of a series of large posts, The State of Marksmen. Part one is about the issues with marksmen on live, and part two is about the issues that the marksmen rework does, doesn't, and needs to address. Part three is about the systematic changes in the preseason, and their effects, with a small note on Thresh.
). Although knowing Riot's favoritism of some champs he will likely get buffed to keep him around like Lee Sin.
s
! Best build ever aginst full AD!
!?
they are reworking a item that will destroy thresh's passive next patch. his engage is ok if you can land your hook but leona does that job way better and the poke is slightly annoying early game but lulu does the job better and his e only op with a certain build which makes you squishy as hell.
he doesn't need it