Can Minion damage matter
I mean everyone ignores minion dmg because it doesnt even matter anymore. Wheres the skill cap
I mean everyone ignores minion dmg because it doesnt even matter anymore. Wheres the skill cap
Low level especially minion damage matters a lot.
I've seen bad teemos harass me every chance they got and even without touching them they end up losing more health than i do because of my minions.
In laning phase, minion damage can be the deciding factor between who gets first blood.
IDK... I haven't noticed this, honestly. After a certain point in the game, minion damage does matter less but early game, I'm still getting wrecked by minions for making bad play decisions. When are you talking about?
Given their name, likely top lane where other than cannons, minions don't matter at all. Also, in contrast to your point, they were changed to actually increase their damage as time goes on, to the point that 35 minutes in, they hit over 6 times as hard as at the game's start.
They matter more in the early game and less in the late, even if they've increased their damage; it isn't substantial enough that a champion notices past 35 minutes because they only do physical damage and most champs have a decent amount of armor by then and/or life steal.
And as for top lane, the minions matter plenty early game because they hit like a truck. What, do you want them to two shot people? Standing in a wave of six minions letting them hit you pre 5 minutes is still going to hurt no matter where you are. .-.
Given their name, likely top lane where other than cannons, minions don't matter at all. Also, in contrast to your point, they were changed to actually increase their damage as time goes on, to the point that 35 minutes in, they hit over 6 times as hard as at the game's start.
Minion damage scaling only effects forcing the game to end, like Baron buff and taking Towers and INHIB so it's not just a stalemate. Can't really ever say mid-late minions did anything worth noting to champion fights in s9 though, only early laning.
It does matter quite a bit. What i think is that minion agro isnt cosistent certain champions (rito favorties duh) either dont pick up minion agro or drop is moving as far as a teemo while some champs can carry minion aggro from in the front of melee minions to behind casters and then 2 more teemos.
Plz no, I'd like to be able to tank 3 minions from getting into tower range while I'm alone in lane and not lose half my hp
What do you mean? Minions fuck you up in lane
I have seen minions kill opponents so I would say that it does matter