Instead of nerfing Lucian and kaisa
They gonna buf other adcs and destroy damage creep even more. Let's bet lol board
They gonna buf other adcs and destroy damage creep even more. Let's bet lol board
"Dusk blade adds to much damage" "lets nerf it then buff every champion that uses it to compensate for the free damage it gave"
Game has no damage creep BTW. LUL
Issue wasnt duskblade does too much damage, issue was duskblade was too powerful of a power spike so the assassins kits were too weak early. It was nerfed so the kits could be buffed.
It wasn't even that. It was nerfed because non-assassins could abuse it, and nerfing the item outright without buffing primary users would have gutted assassins for the 3rd time in 2 years.
Had nothing to do with non-assassins. MF and the like were allowed to use it, and iirc MF got a buff from the nerf as well.
Maybe lucian can stay if they buff other adcs but kaisa is just fucking bs should be nerfed.
Maybe lucian can stay if they buff other adcs but kaisa is just fucking bs should be nerfed.
But then the boards explodes with threads about those ADC's getting buffed.
I'd rather they just nerf Lucian and Kai'Sa to be honest.
If only IE wasn't complete dogshit and unsatisfying to build....
If only Essence Reaver wasn't dogshit and reworked to basically benefit Lucian, Renekton, Jax and Riven....
But then the boards explodes with threads about those ADC's getting buffed.
I'd rather they just nerf Lucian and Kai'Sa to be honest.
If only IE wasn't complete dogshit and unsatisfying to build....
If only Essence Reaver wasn't dogshit and reworked to basically benefit Lucian, Renekton, Jax and Riven....
true I agree with everything you said.
But then the boards explodes with threads about those ADC's getting buffed.
I'd rather they just nerf Lucian and Kai'Sa to be honest.
If only IE wasn't complete dogshit and unsatisfying to build....
If only Essence Reaver wasn't dogshit and reworked to basically benefit Lucian, Renekton, Jax and Riven....
Yeah, that extra mana regen really makes Riven and Renekton strong.
Lucian is way stronger than Kai'Sa right now.
I do think some other ADCs need buffs though. Also the Rageblade nerf is gonna hit Kaisa anyway.
I do think some other ADCs need buffs though. Also the Rageblade nerf is gonna hit Kaisa anyway.
The rageblade change is gonna hit Vayne as well.
Considering it's her only viable build rn.
I'm gonna wait and see how it affects when patch lands.
The Rageblade change won't really hit Vayne very hard though. She doesn't benefit from AP, and the only real reason she bought the item in the first place was to two-hit her %Max Health True Damage. Because she doesn't lose anything on her ability to kill anything in a maximum of 4-5 seconds late-game, she won't feel Rageblade changes at all.
idk about Kai'sa but Lucian is going to become much easier to lane against once the rune changes come
idk about Kai'sa but Lucian is going to become much easier to lane against once the rune changes come
That won't stop me banning him.
5 armor is gonna mean fuck all.
That won't stop me banning him.
5 armor is gonna mean fuck all.
10 armour means a lot. It’s literally giving Lucian a negative longsword to start with.
[{quoted}](name=charge attack,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=000100000000,timestamp=2018-11-19T16:43:13.757+0000)
10 armour means a lot. It’s literally giving Lucian a negative longsword to start with.
Only ADCs who will go double armor are the ones not reliant on AS.
MF, Jhin, Ezreal, Draven.
Every other ADC will go AD, AS, Armor or MR.
Line1: Flat AD/AP, 9% Attack Speed, Scaling CDR
Line 2: Flat AD/AP, Armor, MR
Line 3: Scaling health, Armor, MR.
You can get your attack speed and still get 10 armor. Please don’t complain when you’re not up to date with the current changes. It really shows.
[{quoted}](name=Spank the Fox,realm=OCE,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=00010000000000000000,timestamp=2018-11-20T02:20:16.141+0000)
Line1: Flat AD/AP, 9% Attack Speed, Scaling CDR
Line 2: Flat AD/AP, Armor, MR
Line 3: Scaling health, Armor, MR.
You can get your attack speed and still get 10 armor. Please don’t complain when you’re not up to date with the current changes. It really shows.
I am up to date with the changes
Most ADC's need the ADAPTIVE FORCE early to assist with last hitting.
Have fun last hitting on a champ like Vayne without the early 6 AD
Not particularly.
I could previously run Precision + Resolve and last hit fine seeing as both Doran Blade/Shield gives enough last hitting power to CS fine under tower.
You can run any combination that suits your fancy now. Hard lane? 10 armor. Playing Vayne? 5 armor and take your AD + AS (even though 9% attack speed is not her making/breaking point)
And like I said, all AD champions got +9 armor back in patch 7.23/7.24 to compensate the loss of Flat Armor Yellows. You’re getting more armor now than you did in S7 with the standard set up.
If you absolutely NEED extra damage to CS, the problem is your CSing skills and not the champion.
-delet-
You can choose 10 armor (two lines of 5 armor) and almost all champions (besides mages) got compensated with 9 armor in pre-season 8.
But Boards knows balance :rolleyes:
It's not just 5 armor It's being able to take resolve as ADC thats gonna make a bigger difference
Ummm....Kai'sa is getting buffed anyway. Have you SEEN the new guinsoos passive....
Its a nerf.they removed the scaling AD and AP.
haha no. it really only nerfes the full ap build.
I haven't, since the patch notes are giving me 404.
Kaisa and lucian are fine. Lucian is an early game ADC and kaisa is a late game ADC that needs 2+ items.
The tower shields will help other non early ADCs get into the game.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=0005,timestamp=2018-11-19T18:46:56.703+0000)
Kaisa and lucian are fine. Lucian is an early game ADC and kaisa is a late game ADC that needs 2+ items.
The tower shields will help other non early ADCs get into the game.
Lucian isn't really an early game ADC anymore and that's why he is broken. IE isn't ungodly broken in terms of scaling anymore so Lucian doesn't get outscaled as hard anymore after 2 items The new ER is very good on Lucian in the mid/late game so now he has 3 good items to spike with BC, BoTRK and ER unlike 2 in the past IE no longer requires you to go full crit to be good because more of it's gold value is in double crit passive. Which gives Lucian the option to build Zeal Item+IE at 3&4 item and not feel bad about building it while still being able to get the black cleaver and BoTRK early spikes.
Oh and lastly getting a CDR rune over %AS tree bonus is going to be a bigger buff for Lucian then the 5armor is a "nerf"
He still falls off given he is short ranged and has issued fighting tanks.
As soon as Lucian get's his BC it's over for tanks too, especially with him rushing a Botrk and being one of the most optimal users of Essence Reaver.
If a tank is dying straight up to lucian, the player is just bad. Youre a tank, you have 15000 forms of CC. If lucian is freely whacking on you all fight, you played it poorly. Lucian is forced to hang back and press R in the beginning of fights until his team gets decent footing or you waste CDs on someone else.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=0005,timestamp=2018-11-19T18:46:56.703+0000)
Kaisa and lucian are fine. Lucian is an early game ADC and kaisa is a late game ADC that needs 2+ items.
The tower shields will help other non early ADCs get into the game.
late game and 2 item don't go together. late game is 4items+ (including boots) And kai'sa got buffed with new RB
Mid game starts at 2 items. Mid game is where late game ADCs start ramping up and early game ADCs start falling off a cliff. Both early and late game champions are on equal footing at 15 minutes (or in new terms, once tower shields fall)
New rage blade is a straight up nerf early game. Straight nerf. Full stop nerf. Its a better 3rd or 4th item, but its a garbage 1st or 2nd now. Less on hit damage at all buys (old was 15 on hit minimum from stats it gave), and you lost AD and AP scaling, which was almost universally better than like 9% pen.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=000500010000,timestamp=2018-11-20T20:00:16.236+0000)
Mid game starts at 2 items. Mid game is where late game ADCs start ramping up and early game ADCs start falling off a cliff. Both early and late game champions are on equal footing at 15 minutes (or in new terms, once tower shields fall)
New rage blade is a straight up nerf early game. Straight nerf. Full stop nerf. Its a better 3rd or 4th item, but its a garbage 1st or 2nd now. Less on hit damage at all buys (old was 15 on hit minimum from stats it gave), and you lost AD and AP scaling, which was almost universally better than like 9% pen.
If mid game starts at 2 items (i assume you don't mean including tier 2 boots) when does mid game end? if at 15 minutes early and late game adcs are on equal footing it means that 15 mins mark the mid of the mid game. So early game champs are supposed to thrive only until what ? 10 mins? before mid game champs take over? So mid game = 2 completed items and at the same time mid game has already started before 15 minutes...........
Mid game is where teamfights start to take over and towers start falling. Post update that is approx 15 minutes in now, and youll have 2-2.5 items by then.
Early game champs spike at 1 item, and start falling off towards 2 because either their spike isnt nearly as good as 2 item late game champs or because theyre bad teamfighters (assassins are garbage in teamfights, for example).
Lucian doesnt have the range to be useful mid-late game unless he gained a massive early game lead. Early game champions scale poorly into mid-late, and need to get an early advantage that is good enough to push to win and clear inhibs before late game champions get enough gold to contest. Your lead becomes irrelevant towards 4 items if you dont have an objective map lead, because 5 and 6 items dont give nearly as much power as the rest.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=00050001000000000000,timestamp=2018-11-20T21:40:40.176+0000)
Mid game is where teamfights start to take over and towers start falling. Post update that is approx 15 minutes in now, and youll have 2-2.5 items by then.
Early game champs spike at 1 item, and start falling off towards 2 because either their spike isnt nearly as good as 2 item late game champs or because theyre bad teamfighters (assassins are garbage in teamfights, for example).
Lucian doesnt have the range to be useful mid-late game unless he gained a massive early game lead. Early game champions scale poorly into mid-late, and need to get an early advantage that is good enough to push to win and clear inhibs before late game champions get enough gold to contest. Your lead becomes irrelevant towards 4 items if you dont have an objective map lead, because 5 and 6 items dont give nearly as much power as the rest.
I think lucian is really close to being 100% balanced. What I don't like is that riot wants to have a very fast paced meta and still keep late game carries viable. They need to pick one of the 2. Either matches are decided by 20 minutes so late game adc should be obsolete or matches hit 5-6 item territory and late game carries are one of(if not the best) the best ways to win the game. I am fine with both of these as long as they stick to one and not a weird mix of both. Trying to force champions in a meta they were not designed to thrive in is just unhealthy. Look at kog for example or sivir, healthy design with very clear downsides and a couple strong points, relevant to strong when the meta suits them and useless in a meta like the one we currently got. If they tried to make kog relevant in a meta where games are decided pre 20 mins most of the time he would end up being busted as fuck because he would be let's say 50% winrate in the games that are decided early but maintain monstrous power should the game drag on for one reason or another.
Let's look at kaisa now, well she has one of the strongest late games because of the way her passive (damage and evolutions) works, how hard she is to pin down with no point click CC and because she can adapt her build in about 3 gazillion ways (seriously she can go
and still evolve all her abilities ). She is also pretty good early-midgame (I am talking stormrazor zerker greaves and pickaxe) because she can clean up picks better than any other adc because of her R and because she can sit under a tower with no support and no matter who dives her (1v1 scenario) she has a pretty decent chance to outplay just with an evolved E and the use of her R if the enemy is not severely ahead in items.
I could also avoid typing all that by posing a simple question, "If she is balanced, name an adc with as strong a late game as her and a better and safer early"
No games are decided until the nexus dies. Currently, thats 30-37 minutes.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=0005000100000000000000000000,timestamp=2018-11-20T22:36:44.470+0000)
No games are decided until the nexus dies. Currently, thats 30-37 minutes.
well if 85% of games that have a more than 3k gold lead at 15 minutes that team wins it means the rest of the game is ceremonial really. Comparing seasons 6,7 and 8 which one had by far the least comebacks both in pro and in high elo soloqueue? What is the win % in D+ soloqueue with first baron, first inhib and first tower? what percentage of games is elder slain more than once? What percentage of winning teams has lost 6 or more towers? 30-37 means 33:30 is the average game time, you think there is a lot of room for a comeback once you lose the first inhibitor ?
15% chance to win is still significant. And the team with a lead should get something meaningful out of said lead.
This also says nothing about teams that play for early game vs teams that play for late. If one team ran draven, and the other ran lucian, you have 2 early ADCs playing against each other. Of course the team with the better early lead will likely close out.
A team running a late game/teamfight comp that makes it to lategame down 3k gold and even an inhib has more than the 15% chance to win.
[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=000500010000000000000000000000000000,timestamp=2018-11-21T01:44:04.880+0000)
15% chance to win is still significant. And the team with a lead should get something meaningful out of said lead.
This also says nothing about teams that play for early game vs teams that play for late. If one team ran draven, and the other ran lucian, you have 2 early ADCs playing against each other. Of course the team with the better early lead will likely close out.
A team running a late game/teamfight comp that makes it to lategame down 3k gold and even an inhib has more than the 15% chance to win.
Sorry I won't continue this conversation after some info I discovered.
Kai’sa got nerfed few times and also got indirectly nerfed by rageblade rework. I feel like having no stacking ad+ap and no on-hit dmg scaling going to feel worse on her imo
It better be
kaisa has a negative wr and lucian is the only adc that can have agency throughout the game, why would they nerf them exactly? adcs should all be last in the list to be nerfed when shit like
and
exist
[{quoted}](name=Sex Wíth Zoe,realm=NA,application-id=3ErqAdtq,discussion-id=bgbN8IGA,comment-id=0010,timestamp=2018-11-20T15:54:24.807+0000)
kaisa has a negative wr and lucian is the only adc that can have agency throughout the game, why would they nerf them exactly? adcs should all be last in the list to be nerfed when shit like
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and
exist
Well they have the highest pickrate while maintaining a positive winrate, idk what site you are checking but lolalytics has both of them over 50% winrate (lucian 53,8% winrate) while being more than 8% more picked and banned than the next champion. both at 40% pickrate and 20% ban for kaisa and 30% ban for lucian here
I just hope they buff Ezreal.
I'm tired of being the one that ends up supporting that mess in the unforgivable hellscape that is bot lane currently.
[sg-lulu]
Yay this again
Cant wait for caitlyn meta again you all will cry how you cant play around 650 units ranged champion. I think that lucian is garbage but kaisa is strong tbh
Wtf you expect? We are talking about Riot, c'mon...