Sona

Heckin Support··2 votes·460 views
http://i.ytimg.com/vi/Y2Wa_S81gX8/maxresdefault.jpg

I feel like Sona wasn't really changed from her update. She's still a high poke support. Yah she has a speed up and a heal but the heal is so tiny unless you're extreamly low on health and the shield does almost nothing late game. Not to mention leveling the speed up is a waste of points seeing how it goes up about 1% every level up. Not to mention its the most annoying thing trying to get every team mate into your speed up aura, and I don't see why she gains the movement speed longer the more people she speeds up. Shouldn't it also give something to her allies like every ally with the speed up the duration is increased by like 1 second for each additional ally.

Can Riot please do something so Sona's have to actually think on which aura to max and level up? Right now there's no reason why you shouldn't be maxing Q. Even if you're in a place where you need sustain, if you tried to sustain your adc with her heals she's run out of mana super fast. Can you please tweak her a bit to make her other spells more enticing to level up. I really want more than just Soraka for a sustain support. Sona is still seen as a flash ultimate and annoying poke support. Can we please add something unique to her?

2 Comments

Aeolian Melodies1 votes

I very recently made a thread about that with tons of suggestions to give her some love and flavor and i'm too lazy to copy the whole thing or sum it up but: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/29iA8mVr-sona-needs-a-bit-of-love-tons-of-suggestions-inside

Pika3101 votes

Celerity has the highest return-per-spellcast of her 3 spells. The fact what you said is true and it's her weakest spell is sad.

Hymn has the lowest base damage spell amongst the entire support class, but its return is better than Aria. Another saddening fact when it's been nerfed from poke down to tickling after the 7 nerfs that have been made to that spell.

Speaking of Aria... It's enough to make my tears run dry with how bad this spell has become. Between mana nerfs, duration nerfs, CD nerfs, et cetera, this spell's effectiveness has been reduced by more than 95%.

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