An idea to make swain better

Xavanic··2 votes·371 views

So rn....hes kinda just meh...hes not trash but he's not good either....this is because of riot putting his power all over the place....now here's an idea on how to fix it Q now heals for 5% of his missing hp for each champ hit W either faster detonation or make the zone bigger, slow and ground enemy champs before damage E ground champs on the first cast for 1 sec R allow it to drain everything, not ust 3 or give 30/60/90 armor and mr Passive either heal for 10-20% of magic damage dealt or a built in lich bane Now I'm not saying add all of this in saying give him a proper identity....not some weird artillery bruiser mage hybrid

6 Comments

VICKLIUS1 votes

swain didn't need rework, he just needed an update adjustment, such has having his pass gain him mana or hp based on which is lower based on dmg dealt, q (animation Beatrice pecking interact w/ e Beatrice animation beam and hits multiple targets in her aoe marked by e), on either q/e 1.2/1.4/1.6/1.8/2x dmg on q while marked by e instead of 1.2xdmg e aoe "WHILE marked dmg to swain is reduced by 20%"increase range so can lead w/ it w when snare enemy champ gain ms, 10sec cd all ranks R when hit send out another raven at attacker(increase mana cost/for current mana cost) to counter that he can only send one every other second

I came up w/ the pass to help deal w/ the mass healers an he was dot so kills didn't make sense an only mana, q I hate abilities that get adjusted dmg based on target type like(or less from repeated hit) X2 just cause minion,so added e interact for the X1.2-2 dmg an to make it hit multiple also for his pass w gain ms so he could either go in or leave, an such long cd for reason idk(honestly hate cd go down, just make constant, more fun, more consistent playing) plus they are rooted, him gaining ms because of that is going to affect much e an help vs assassins an to go w/ pass , r I already explained

VICKLIUS1 votes

they made a new champ, plain and simple, and they did a crap job of it.

Xavanic1 votes

{quoted}

they made a new champ, plain and simple, and they did a crap job of it.

Problem was he did need a rework, his old kit was un-interactive and just anti fun, like he barely needed to try and he would zone out the top laner

Franco Kapac1 votes

No burst, no sustain, no mobility, no tankiness, no way to glue to your target, useless W, short range Q, difficult to land combo (EWQ)....in all aspects weaker than old swain, less sinergy with Zhonya's Hourglass, he is not good frontline, dps damage very inconsistent (just walk away when he transforms)

Xavanic1 votes

[{quoted}](name=Franco Kapac,realm=EUW,application-id=3ErqAdtq,discussion-id=lFqmVWFU,comment-id=0002,timestamp=2018-02-18T00:18:09.685+0000)

No burst, no sustain, no mobility, no tankiness, no way to glue to your target, useless W, short range Q, difficult to land combo (EWQ)....in all aspects weaker than old swain, less sinergy with Zhonya's Hourglass, he is not good frontline, dps damage very inconsistent (just walk away when he transforms)

Problem is, they put so much power into his W, which you rarely even use

Onotori1 votes

Swain doesn't need buffs that drastic. He's totally fine where he is. He has counterplay and isn't a guaranteed win, but is incredibly strong if you play him well.

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