@Meddler, would just like to throw out a "Thank You"

SwiftKitten88··1 votes·345 views

As a nidalee main.. since i started playing in season 3, i always wondered why nidalee couldn't jungle. i always wished she could jungle.. Well.. in one of the "monkey's paw" "be careful what you wish for" moments i ended up getting my wish.

and it cost me almost everything i loved about nid...

i could no longer use her top, mid, or support, i saw her ban rate spike to 90%.. and i see nerf after nerf to the champ i love just so she can be "balanced" in the jungle. i was so disheartened by league that i ended up leaving for 8 months...

but with the release of the challenger nid skin i decided to come back... i already had enough unused RP from when i quit to buy challenger nid. and so i did.

and i reluctantly started to jungle nid. and it was ok.. not as fun and top mid or support, but still fun.

well fast forward to patch 6.6 PBE i saw what was either going to be a fantastic thing for nid or the nail in the coffin.

the removal of nid's root on jungle mobs.

now since i have been playing nid jungle for 3 months i could easily to tell that this change would completely remove her ability to jungle. so what did this mean? was she finally getting her other roles back? or was she goign to lose the only role she she still had.

Now although i did create multiple posts asking riot what they were planning on nidalee.. i never got an answer... well today having heard a post stating that meddler commented on the removal of nid's passive.. i decided to look at the red post history... and sure enough 10 days ago.. there it was..

2 red posts both from meddler somewhat vague but still explaining what i have been wishing for for well over a year.. the chance to get my old lanes back as nidalee.

so i thank you meddler..THANK YOU SO MUCH!!! PLEASE bring nidalee back into her other lanes. i honestly don't care how much she has to lose in the jungle as long as i can get a 50% win rate in top and mid and possibly around a 48% win rate as support.

Again, THANK YOU.. and if you could provide any more insight on the nid changes i am MORE than eager for any information your willing to share.

4 Comments

Dominick Destine1 votes

I'm confused, I never play Nid so how did Root even help? I guess it reduced the damage she took somehow? root disables their ability to attack, right? how long did it last? what are the major effects?

SwiftKitten881 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=lBc7ZUXh,comment-id=0000,timestamp=2016-03-19T23:02:27.279+0000)

I'm confused, I never play Nid so how did Root even help? I guess it reduced the damage she took somehow? root disables their ability to attack, right? how long did it last? what are the major effects?

the root lasted 2 second on jungle mobs (if you hit them with traps or a spear), and stops them from moving (not attacking). although if you stood far enough away and vs melee jugnle mobs you could throw spears (autos) at them in human form (basically 2 auto attacks per root).. nidalee doesn't get her heal until lvl 3 at at that point she really doesn't need the root anymore.. but reaching level 3 as nidalee would be impossible if nid didn't have the root.. (her spear does almost no damage at close range, her traps do effectively no damage at all (to ANYTHING) and her autos got nerf after the "ascended" patch, to the point where its almost impossible to CS with her let along kill jungle mobs.. the only thing that kept the mobs from killing her was the fact she could kite that without them resetting because of the root.. without the root she would either die from taking hits with her horrible HP pool and abysmal damage or reset the camps if she tried to kite.

Dominick Destine1 votes

{quoted}

the root lasted 2 second on jungle mobs (if you hit them with traps or a spear), and stops them from moving (not attacking).

Why was that even part of her kit to begin with ? that doesn't even make sense.

But anyway I'm glad it was removed... by that logic Evelynn's ravage should stun jungle mobs, just because.

without the root she would either die from taking hits with her horrible HP pool and abysmal damage

Horrible HP pool and abysmal damage? AHAHAHAHAHAHAHA Evelynn

What a joke, I thought there was something to this, but this is Lee sin level nonsense "Oh no, I lost 1% of my ultra overpowered, ultra overloaded kit!!!! WTF ROIT"

SwiftKitten881 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=lBc7ZUXh,comment-id=000000000000,timestamp=2016-03-20T00:01:13.646+0000)

Why was that even part of her kit to begin with ? that doesn't even make sense.

But anyway I'm glad it was removed... by that logic Evelynn's ravage should stun jungle mobs, just because.

Horrible HP pool and abysmal damage? AHAHAHAHAHAHAHA Evelynn

What a joke, I thought there was something to this, but this is Lee sin level nonsense "Oh no, I lost 1% of my ultra overpowered, ultra overloaded kit!!!! WTF ROIT"

clearly based on your post you know nothing about nid. the root on jungle mobs was added when riot decided to let her jungle by reworking her passive to do two things.

and i cant be clear enough when i state this..

riot took a BALANCED champion.. 50% win rate top, 50% win rate mid, slightly lower than 50% win rate support but still viable. 5% ban rate in all elos no hate.. i could make a thread about nidalee and people would go "nid is a sucky champ you cant do anthing with her"

and they made ONE change to her to allow her to jungle. they let her passive root and apply hunted on jungle mobs. THAT IS IT

THAT small change was the thing that turned nidalee from a weak "and according to the forum and people i played with, "worthless sucky champion" and all of a sudden turn her into some OP monster that needed a 90% ban rate?

Yeah.. ZERO buffs to ANY of her skill vs players ABSOLUTELY NOTHING changed damage wise. ONLY THING that was different... is she was ganking people.. which it turns out she was good at.

well unless you account the BUGS riot introduced during the same patch

aka invisible spears.. and her R being bugged to reset all her human forms cooldowns when transforming from human to cougar.

so riot fixed the reset bug

and implemented the following nerfs: nerfed her HP completely removed % damage from traps (this is what took out her other roles) (effectively ALL damage removed vs players) lowered vision on her traps (also helped to destroy her other roles) lowered spear damage added a cast time to her spear

and somewhere during the 8 month period i left riot fixed her invisible spears.

All those nerfs where to counteract her getting a passive that hunted jungle mobs and roots them for 2 seasons when hits with a spear or a trap.

nidalee was played in top mid and support... you cant even SEE ranking for those on nidalee anymore because they dropped to such a low win rate from the nerfs they were completely worthless.. the LAST win rate % i saw on mid nidalee before it was removed from the list was 33% win rate.

THRITY THREE.

THIS happened to nid to allow what? maintain a 49% win rate in higher elo 42% in bronze 45% in silver 47% in gold and not until higher elos does she reach a steady 49% win rate

and NOW to your she is "OP"

you want to know the difference between now and when she had a 50% win rate top, mid, and support?? that nade it necessary for all those nerfs? people were no longer able to call mia when she left a lane. becuase of THAT.. nid gets nerf after nerf she was balanced in lane and after laning she has a viable mid game and a "adequate" late game.

so dont even TRY to tell me she needs another nerf. dont even TRY to tell me she is OP.. becuase guess what.. she was BALANCED for about 9 months with ZERO changes and ZERO people calling her OP.. and suddenly because u don't know WHERE she is she is "OP" and needs all these nerfs.

nidalee is doing FAR, FAR less damage and, is FAR worse than she EVER was when she was in a BALANCED state with no changed for 9 months before the jungle change... sont dont even try to tell me for a SECOND that she is "OP" now.

you DON'T become OP from a an accepted balanced state in which EVERYONE agrees she is balanced by only getting NERFS. that kind of thing only happens when something like HER SPEAR TURNING FREAKING INVISIBLE..

doesn't get fixed over half a year. nid was NEVER OP. becuase she did too much damage.

she was OP becuase hello? you cant dodge a skill that u CANT SEE and the ENTIRE premise of nidalee is BASED around all her damage being done AFTER that spears land... and guess what. ITS REALLY FREAKING HARD TO DODGE SOMETHING THAT IS IMPOSSIBLE TO SEE if that spear never hits you. NID CANT KILL YOU!!, but lone and behold that donest MATTER, when IT NEVER MISSES BECAUSE U DONT DODGE IT BECUASE U CANT SEE IT There is no more counterplay ingrained into ANY champion more than thier is with nid.. who ENTIRE kit is based SOLELY around landing that spear before she can do ANYHTHING.

so you wanna know what makes her BROKEN? when people CAN'T dodge the spear BECAUSE ITS INVISIBLE. THAT IS WHAT MADE HER BROKEN...

i dont care if nid is 7/0 and your 0/28 if nid cant land that spear on you... YOUR NOT GOING TO DIE TO HER!!!!

what you you think would happen if thresh or blitz pull was a point and click and not a skillshot?? becuase that is what they effectively did to nid with invisible spears. and guess what? nerfing her traps didnt fix it... nerfing her spear damage and giving her spear a cast time didnt fix it.. YOU WANNA KNOW WHAT FIXED IT? making the spears VISIBLE!!! Woah there captain obvious.. now she has counterplay again.

so your having trouble with nidalee dodge her spear..

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