How to fix lulu

RexSaur··2 votes·866 views

Raise W cooldown.

Or

Increase E mana cost/make Q a worse spell at lvl 1 (make it so you want to max it again if you want to do damage)

Or

Nerf passive base damage in the earlier phases of the game.

Do 2 out of those 3 and she'll be fine.

6 Comments

Knight Sky3 votes

lulu dont need fixing? her winrate is 50.33% lol

Athenes Lulu2 votes

1: Arguable. Though it is already a whopping 16 seconds at first rank, 12 max rank, with 35% + rank 5 is 7.8 seconds, and 45% + rank 5 is 6.6 seconds, which is very strong if people learn to actually max W immediately, which is the core strength of Lulu support. But then most people max E anyways, and the E max is the bigger problem. Though I won't be surprised if it got nerfed because even before any of the buffs or CDR changes, it has long been one of the most powerful non-ultimate spells, only to be gated by "short range".

2: This is a must, honestly. Right now people pretty much point and click E on people for free, and get away with it completely. Any Lulu doing that, ideally, should take risks or even be punished because she wasted a good shield spell for some dumb and super uninteractive point and click damage. Honestly, the mana costs are already high, but I would rather have its poke damage flat out gutted. Like, the LB new dash damage kind of gutted.

3: Arguable, though isn't an at all bad nerf to pull off.

Main point: Lulu players should be more focused on doing quick decision-making plays, and get rewarded for using and timing her spells properly, which isn't happening right now. All they mostly do is blindly poke, and blindly shield after lane, which is extremely uninteractive and thoughtless.

RexSaur1 votes

[{quoted}](name=Cancerous Lulu,realm=NA,application-id=3ErqAdtq,discussion-id=l8Y0vet4,comment-id=0003,timestamp=2017-03-21T00:49:25.814+0000)

1: Arguable. Though it is already a whopping 16 seconds at first rank, 12 max rank, with 35% + rank 5 is 7.8 seconds, and 45% + rank 5 is 6.6 seconds, which is very strong if people learn to actually max W immediately, which is the core strength of Lulu support. But then most people max E anyways, and the E max is the bigger problem. Though I won't be surprised if it got nerfed because even before any of the buffs or CDR changes, it has long been one of the most powerful non-ultimate spells, only to be gated by "short range".

2: This is a must, honestly. Right now people pretty much point and click E on people for free, and get away with it completely. Any Lulu doing that, ideally, should take risks or even be punished because she wasted a good shield spell for some dumb and super uninteractive point and click damage. Honestly, the mana costs are already high, but I would rather have its poke damage flat out gutted. Like, the LB new dash damage kind of gutted.

3: Arguable, though isn't an at all bad nerf to pull off.

Main point: Lulu players should be more focused on doing quick decision-making plays, and get rewarded for using and timing her spells properly, which isn't happening right now. All they mostly do is blindly poke, and blindly shield after lane, which is extremely uninteractive and thoughtless.

Good points.

I would say then reducing the base damage of her E offensive part and then making the Q slow duration scale with Q ranks again or something could help.

When she can max E and be a "better" janna its kind of dumb, specially because janna is already very good but she lacks offensive potential, which lulu has.

Death by Glamour1 votes

Nothing wrong with her...

MissingKayo1 votes

What the fuck is this shitpost? She doesn't need any nerfs.

normie sIayer1 votes

Yeah increase the e mana cost early, you get like literally 25 shields before you oom

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