rune changes???

SwiftKitten88··3 votes·338 views

https://1.bp.blogspot.com/-lzlVlWw9XRA/WrNWo6URA2I/AAAAAAAA79A/o1SqN9fKaoYE2QMGpJ03oCN0UuJyDNKTQCEwYBhgL/s1600/gathering.jpg

AP and AD changed:

Old Values:
    10 min: + 8 AP or 5 AD 
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD

 New Values:
    10 min: + 6 AP or 4 AD
    20 min: + 18 AP or 11 AD
    30 min: + 36 AP or 22 AD
    40 min: + 60 AP or 36 AD
    50 min: + 90 AP or 54 AD
    60 min: + 126 AP or 76 AD

because games last long enough for this to be needed. [zombie-brand-facepalm]

but whats worse is this

Sudden Impact Cooldown increased from 4s to 25s

right.. lets just increase the cooldown by 625%

sadly i dont use zombie wards

but Ward curation lowered from [60s - 180s] to [30s - 120s]

STOP NERFING VISION!!!

4 Comments

MagicFlyingLlama1 votes

because games last long enough for this to be needed.

My thoughts exactly.

Why?!

Rayjay Redfang1 votes

I hope they don't go through with these changes. Lately they have been buffing or nerfing things way to extremely due to this small patch big patch thing

Dark Nephthys1 votes

They nerf Gathering storm because of how often it is used in LCS as games usually last 35-40+ mins in there, even though games generally are over at 20-30 mins (and usually started snowball at like 15 mins). Basically it's another nerf for the rune that isn't super used or strong to the normal player because of how good it is in LCS (Even though the change probably won't even be in for the play offs...).

The Headbutter1 votes

Zombie wards are honestly fucking absurd and should be removed. There is no reason they should have this in the game.

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