Some statistic after lethality buffs:

Ahristocats··2 votes·349 views

.........win rate(%) pick rate(%)

Talon 52 ///////////// 4 Quinn 51.8 ////////// 1.6 Jhin 50.7 ////////// 26 Jayce 51 //////////// 6.6 MissFortune 51.4 ////////// 7.2 Khazix 51.6 ////////// 12.7 (basically didn't change) Rengar 49 //////////// 3.5 Shaco 51 //////////// 4.6 Zed 49 //////////// 11

http://current.lolalytics.com/grid/ "wow rubick, lethality qq again hahahah"

No, first of those stats seem decent to me and not overbearing

however from a look at it 2 things bother me, Jhin is among the bests again, and kha win rate didn't change now i don't know why kha didn't get buffed

however if jhin ends up nerfed again, i really suggest some in-depth changes Crit build takes too much time to shine for a poor scaling it's also RNG until you have 80 or 100% crit deals no damage from a long distance while taking risk in low range

lethality basically bypass everything above while bringing insane long range damage on spells

5 Comments

Mordepool2 votes

Changing it to scale solely off the user's level is the complete opposite to healthy design. Like WTF did they give a goddamn article about 5 months ago talking about the snowballing nature of Armor pen. And now they just do a complete 180°.

Riot =/= consistency of design

Ahristocats1 votes

they wanted to nerf it on ADC and buff it on solo laner assassins i just played a lethality jhin game and was lvl 9 vs lvl 11 midlaner, if this change didn't happen jhin would have get 52% win rate like before

Big Lincoln1 votes

good change, rewards you for playing well and getting ahead

Darkdemon6531 votes

But no one thought lethality would be OP again and no one is complaining about it

The only related thing that received complaints was Duskblade, and it wasn't because of its lethality.

Apocalypsic1 votes

I think everything but duskblade is looking healthy right now.

That item needs to be retuned down a bit, the free burst it gives is kind of insane.

More from Gameplay

More by Ahristocats