Movement Spd as a Damage Resource like AD/AP
Why are there no champions whose abilities scale with movement spd. It would make so much sense on dashes like
and
's E. It will prove to make a viable resource and make for a unique champion.
Why are there no champions whose abilities scale with movement spd. It would make so much sense on dashes like
and
's E. It will prove to make a viable resource and make for a unique champion.
I will just leave this here for you...


Granted, he gets AD for movespeed rather than direct movespeed scalings, but the concept is still there. The problem is, back when Hecarim's passive was strong, it was really effin strong. I'm sure if the numbers were worked out, it would end up being okay, but as it stands, the only example history's given us was more than a little bit too strong.


would that actually be faster? zephyr stacks because the only part that is unique is the tenacity. also, mobility boots lose a ton of speed as soon as you get hit.
It's going crazy fast for a single burst combo versus being really fast for sustained damage.
For me personally, well,
Because either it'll be meh or homeguards teleport rammus will OHKO people :P
I think this is a neat but dangerous idea. Champs with multiple or really good dashes don't need encouragement to go hardcore move speed, or else they'd be almost impossible to catch. If the champ didn't have a dash, or one on a really long cd(like Hec), it'd be easier to manage both balancing and handling one who is fed in-game.
Honestly I would enjoy if they added move speed as a scalable damage stat, IFF they added more movement speed items and the champions had a low damage to speed ration but with short cd's. (also IFF means if and only if)
Well, I mean there's Riven with an 11 second 840ish range dash over three parts, or her charge for another boost, so she's pretty hard to gank, so if you added MS scaling i'd cry and just ff every game with Riven, heh