900 gold for 35 armor, damage reflect and GW, you get the passives for free

Rexxiee··12 votes·656 views

"balanced, finally a good tank item"

15 ad + gw for 800 gold, you pay about 400g for the GW alone

"wow so broken wtf why this item exist"

15 Comments

MavenSong5 votes

Theres some counterplay in a team fight to not hitting someone with GW, theres none in an undodgable auto attack.

Edit: SOME

jfc i didnt say it was perfect im just saying it has more in the large scale of things. Also its 1 second compared to 8. Its not the same. Im not defending the change but its still stupid to compare the two equally.

Salron5 votes

You can kill the champion who is the source of the autos, thats the counterplay You're not killing as easily, and adcs are the designated tank killers of most team comps, so adcs HAVE to hit the tank, that's their job, hitting the nearest target to them

Critmaster Garen1 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=kg9ZkZG0,comment-id=00010000,timestamp=2017-06-28T22:53:02.556+0000)

You can kill the champion who is the source of the autos, thats the counterplay You're not killing as easily, and adcs are the designated tank killers of most team comps, so adcs HAVE to hit the tank, that's their job, hitting the nearest target to them

you cant kill him when he drain tanks you.

Salron4 votes

A single tank isn't going to kill an adc in a teamfight regardless They're not supposed to

Critmaster Garen2 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=kg9ZkZG0,comment-id=0001000000000000,timestamp=2017-06-28T23:05:55.990+0000)

A single tank isn't going to kill an adc in a teamfight regardless They're not supposed to

theyre not supposed to, no.

but bruisers are supposed to be able to. divers and juggernauts get drain tanked by them aswell. and tanks are not meant to be health bags to sustain themselves off for enemy adc either.

lifesteal is clearly over the top in the game right now.

Rexxiee2 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=kg9ZkZG0,comment-id=00010000000000000000,timestamp=2017-06-28T23:14:31.398+0000)

theyre not supposed to, no.

but bruisers are supposed to be able to. divers and juggernauts get drain tanked by them aswell. and tanks are not meant to be health bags to sustain themselves off for enemy adc either.

lifesteal is clearly over the top in the game right now.

No they arent, specially in 5v5s wtf

Bruiser mains have a really twisted view on the game, if they arent shitting on everyone at all phases of the game it isnt balanced.

Critmaster Garen3 votes

{quoted}

No they arent, specially in 5v5s wtf

yes they are.

bruisers are supposed to beat marksmen in melee. marksmen are supposed to be able to beat bruisers when they can keep their distance. who beats who is supposed to be decided by which side plays the fight better.

usually kiting a bruisers is easier for a marksman than the bruiser getting on top of his enemy.

there is no distortion going on. i mean Garen is specifically designed as an anti-carry who strives to get on top of the largest carry threat on the enemy team (which is usually the marksman) and take him down.

Darius is an aoe carry similar to what Twitch is as a marksman.

bruisers are a carry class and the game in 5v5 situation revolves around enabling the bruiser to get into melee range and carry for his team, while its about kiting and peeling for the enemy team.

its similar when dealing with divers like Renekton only that those guys are more squishy and more mobile than juggs and specialize on catching enemies like marksmen out of position.

the situation is currently that, that juggernauts are trash all around and get drain tanked by marksmen even in melee. and divers are relegated to second supports who only exist to put item 3109 on their marksman and shred enemy armor for them with item 3071 while staying alive with item 3193

they arent able to carry themsleves anymore, because even when the enemy adc fucks up and gets caught out of position, supports and their own itemization make them too burst resistant.

MavenSong1 votes

except you still have 8 seconds on GW in a fight. Its still less counterplay than just not attacking someone.

Rexxiee1 votes

{quoted}

Theres some counterplay in a team fight to not hitting someone with GW, theres none in an undodgable auto attack.

Oh yeah i guess you just dont auto attack that diver or tank who dives you because he has it, just let him kill you so you avoid the GW :^)

Big Lincoln2 votes

yeah, just ignore them lol

that'll work out well for you

Penns1 votes

In the end, you arent supposed to focus the tanks tho

kappa

MavenSong1 votes

i didnt say it was perfect i said it had more than getting hit with an undodgable auto.

Variks the Loyal2 votes

It's not a constant GW on the AA'er. If you don't attack the person with Thornmail/Bramble Vest, the GW goes away.

Rexxiee2 votes

{quoted}

It's not a constant GW on the AA'er. If you don't attack the person with Thornmail/Bramble Vest, the GW goes away.

If you dont attack someone whos diving you you're going to die.

This is the problem when most ppl here are bronze or silver, they think that hitting tankier targets can be completely avoided in any kind of fight, yeah adcs are supposed to ignore anyone diving them and just flash foward into the other backline to auto them, there you go.

Siegfriedx11 votes

Just delete soraka from the game already

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