is the new jungle too hard, or does the meta just need to change?
I'm not suggesting to change which champions are practical, the whole point of the jungle was to make more competition in the jungle.
Meta suggestion: Regardless of side, mid throws 1 skillshot at gromp/krugs, adc/top (whoever is on side) gives a skill and 3 autos, support always does a hard leash, leaving shortly before smite can kill it. Support moves to wolves/raptors and starts the Camp, jungler comes and finishes while support tanks. Jungler tanks buff camp and support helps damage, then support recalls while jungler goes for a gank with 1 buff.
From there, depending on success of gank, we have options: Jungler can recall and buy t2 jungle item (and wards/pots or something else) then clear other half of jungle solo, support now joins adc as normal. jungler can return to other half of jungle meeting the support there and continue his clear with the support.
Basically, the support accompanies whoever needs the most help. With a harder jungle, at really early levels the jungler needs the most help. The support can take inspiration masteries to get xp from to not fall too far behind while this "super leash" puts the jungler enough ahead to successfully start ganking and controlling the map despite only 2 health pots and stronger camps.
Obviously you need to convince your adc and support to try this out, so if anyone has a team willing to test it, let me know how it works :p