@Malz Mains, how would you feel if the Malz Rework was Reverted and Replaced with This?

Arcyyy··1 votes·620 views

Passive - Voidbringer

Malzahar has a portal to the void below his feet at all times! Every 5 spell casts, Malzahar summons a Voidling. Voidlings have 1/2/3/4/5 HP And Deal (20% AP) (60% Bonus AD) Magic Damage on attacks.


Q - Echoes from Below | 60/70/80/90/100 Mana | 14/12.5/11/9.5/8 Second CD

Malzahar fires an energy blast of Void Sound that deals 80/130/180/230/280 (+0.7 AP) Magic Damage and silences the first unit hit for 1/1.25/1.5/1.75/2 seconds. The blast then echos out around that unit, applying 75% of the damage and silence duration to all nearby enemies.


W - Null Portal | 80 Mana | 40/35/30/25/20 Second CD per charge, Max 2

Malzahar opens another portal to the void at a target location for 12 seconds, slowing enemies on top of it by 20/25/30/35/40%. When Malzahar summons voidlings with Voidbringing, an additional voidling will appear from each portal currently placed. Max 2 Portals can be out at one time, not including default portal beneath malz.


**E - Malefic Plague | 70/85/100/115/130 Mana | 16/14/12/10/8 Second CD **

Malazahar infects a target with a supernatural plague for 4 seconds, dealing 10/15/20/25/30 (+0.1 AP) Magic Damage per second, ticking every 1/4 second. If the target is moving when the damage ticks, the damage for that tick is doubled.

If the target infected with Malefic Plague is hit by the initial blast of Echoes from Below, the plague will also be spread to all enemies within the echo zone.

Voidlings are attracted to the lowest health thing affected by the plague, prioritizing champions.

(You will WANT to move away from Malz, but this offers counterplay if you want to try to instantly blow malz up)

(This works A La Taliyah, where enemies kicked, pulled, etc still take double damage.


R - Void's Embrace | 140/125/110 Second CD | 100 Mana

Malzahar begins channeling for 3 seconds, gaining 30/40/50% damage reduction for the duration, tripling the size of the portal beneath his feet and grounding all enemies inside. After the 3 seconds, all enemies still inside the portal are thrown to the center (A La Viktor), dealt 150/250/350 (+0.7 AP) Magic Damage, and stunned for 1.25/1.5/1.75 seconds.

4 Comments

iTaLenTZ1 votes

It is better than what we have now but I rather have him fully reverted. Also his W needs to do HP% damage.

Bladerunner77771 votes

Eh

I won't play any iteration of Malz unless he has a 2.5 second point-and-click suppress :D

His ult is so fun (when YOU'RE the one playing Malz)

Beacon Academy1 votes

tbh if they're gonna go in the direction of his old kit:

Passive - Witness and Despair

Torments enemies by showing them the inevitable coming of the Void, dealing 1/2/3 (+0.5% per 100 AP) of target(s) maximum health per second (capped at 120 per second against minions and monsters) over a 4 second period upon applying any form of CC. This effect becomes an AOE Aura upon application of hard CC.

or something like that

Bring back old Q (Cast Delay back to Spell Delay) and E (No Resets but stronger) and R (No pool and flat damage back)

Replace Voidlings with the old ones that can charge up to 3 Voidlings (One charge requires 3 casts from other spells and you only summon one with a .25s static cooldown before you can summon another). No AP scaling in favor of the 100% bonus AD fans


But to be fair, anything anyone comes up with is going to be meh.

Arkale1 votes

I don't feel like this contributes to his theme of being a prophet/seer.

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