Shen Rework Concept

ExecutorDill··1 votes·597 views

Changed Base Stats:- HP- 580 Hp/lvl- 87 HP5 8.33 Hp5/lvl 0.70 Attack Range- 140 Mov Spd- 340 Armor 27

Abilities:- P Ki Strike- Shen deals bonus magic damage to a target reducing all healing effects by 25% (self-healings are reduced by 50%) Enemy units within 100 units range of that target recieve the bonus magic damage. When Ki Strike is act

W House of Kinkou:- Passive Shen blocks Every fifth auto attack he receives. Every time he blocks an attack he gains 40% attack speed for 2 seconds.

Active:- Shen stores a charge of light essence every time he or an enemy champ uses an ability. At 7 charges Shen can consume all charges gaining a heightened form. This form gives Shen 35 flat mov spd for 1.25 secs and 15/20/25/30/35 flat armor and magic resist for 6 secs.

E Shadow Dash:- Shen dashes at target taunting them for 1.5 secs. Taunted champs deal 50% reduced damage to Shen, Shen returns 30% of the total damage as magic damage. If shen dashes to a target marked with Vorpal Blade he will steal 15 +3/3.5/4/4.5/5% of the target's max health on hit per enemy champ.

1 Comments

Impoa1 votes

His ki strike might not be favored by Riot, since they are taking out built-in healing reduction (like Fizz or MF), and I believe they want to put Shen on a leash because they fear his split pushing power might become to great, hence his abyssmal early waveclear.

I'd love a W buff, but your W description imo sounds a bit counter-intuitive to the idea of a ninja

That taunt idea actually sounds pretty cool, and it may telegraph Shen's motives a bit more, but again, I heard Riot isn't gonna touch that skill much.

But anyway Riot has already released some hints on reworking his Q and W

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