This game has been dumbed down so hard it's disgusting

melior sum··173 votes·20,652 views

unpopular opinion probably, I don't care

Runes reforged fucked this games core so hard I don't know if it can ever recover.

Yeah sure we're getting to select our own runes again which is basically what we were doing for the past 5 fucking years, but for some reason that eluded runes reforged for all of season fucking 8.

No one fucking asked for runes reforged, all you had to do was make all existing runes free and compensate people who had spent time buying old runes. You could of just added a few more keystone masteries to the existing trees, THEN YOU MAY HAVE HAD DIVERSITY you fucking idiots

Damage is way to fucking high still, every champion has been buffed to shit, Kha for example, "worlds buff" two patches ago or something, like why, why the fuck did he need extra damage, Pyke mains saying he doesn't need more damage on his ultimate but gets it anyway, Viktor sitting in the shit hole mid lane for I don't know how fucking long, all of a sudden turns up in the top lane doing good, but instead of nerfing why he's dominating top, you're hurting mid lane Viktor to and not even buffing that properly

Irelia/Akali have been abominations since they've been reworked, where the fuck are there proper nerfs? BETTER BUFF ZOES DAMAGE BECAUSE PEOPLE HAVENT LEARNED HOW TO PLAY HER TO HER EXTENT YET

Balance team doesn't know there own hands from there asses, terrible balancing philosophies that are so fucking out of touch with what the game actually needs

People that are bad at this game, are actually thriving in this season because all they need to do is learn how to do damage to someone. Barely anyone fucking cares about macro that much anymore

Downvote me to shit idc, but balance team needs a turn over of new people that actually care about the game

136 Comments

PaffWasTaken42 votes

You know the game is seriously f*cked up when all the arguments in the comment are either "omg you used mean words your logic is therefore biased" or "I enjoy the game in this state, therefore its not bad"

Fnatic ComeShot13 votes

Well boards were always plagued by hardcore zealot fanboys. Npwadays is more dinstinctive since more more normal boards poster left this game. I had a chat with one fanboy who told me this game is greatly balanced and that RITO should remove gamepaly boards.lol

charge attack16 votes

Go in an actual game and say any of the shit people on boards say. You’ll get way more people disagreeeing.

I seriously tried this.

“Zed is broken”. Most people: “umm not really”.

On boards: “omg, most broken ever”.

Most people in the actual game talk about LCS or meme around or bitch about their team mates. Or some select champions like Akali and Irelia.

No where in the actual game is there a cesspool or complaining shitters like there are on boards.

Lord Fury4 votes

Pretty sure most people on boards do not think Zed is broken.

Lil Homie busta9 votes

You're right. Boards thinks Zed is unhealthy, not broken. They're refering to the free unsee undodgeable damage he stacks through Ignite, Dusk, Electro, etc.

Anyone that says here that Zed is broken is just wrong.

Carnicore7 votes

Gameplay has always been populated by people who are angry about something and want to complain to Riot.

Fnatic ComeShot12 votes

not in that amount as this seaon 8. This season was a big fail and you cant deny it.

SpecterVonBaren3 votes

I do not see how anyone could say that the boards are just filled with "zealous fanboys" with a straight face if they've been coming to them for any stretch of time since the vast VAST majority of threads and posts are people bitching about the game and Riot.

Cavesloth1 votes

Filled isn't the right word. Yes the vast majority are here to bitch, but in EVERY thread the same 10 or so Riot schill fanboys show up to defend papa Riot not matter how dumb the shit they are doing is.

SpecterVonBaren3 votes

10 Riot fanboys making posts among 30 more Riot haters doesn't sound like a board plagued by people sucking up to Riot...

In Borke Veritas8 votes

{quoted}

You know the game is seriously f*cked up when all the arguments in the comment are either "omg you used mean words your logic is therefore biased" or "I enjoy the game in this state, therefore its not bad"

That's the logic of like everyone in 2018, gaming or not. Mean = bad and must be purged with disregard towards anything being actually said.

Ahpe38 votes

Another example of someone who can't control their emotions while making a post.

Although I do agree with your points on damage but the Pyke changes were designed to force him to not build tank to be more risky since his W no longer has that AD ratio but instead a lethality ratio.

BoilTheOil6 votes

pretty sure he was talking about the ulti buffs a few patches ago

Norglich10 votes

cant control? heh? it is you who cant control not to get upset all the time when somebody uses words you are afraid of

6KEMBE4ORBA14 votes

Another example of someone who can't control their emotions while making a post.

Actually he is right about everything while spicying it a bit - and Riot deserves it cause they have their heads so far up their asses and are slow af.

Nice try with narrative you're trying to push, quite laughable though.

Blackii73 votes

{quoted}

Another example of someone who can't control their emotions while making a post.

Although I do agree with your points on damage but the Pyke changes were designed to force him to not build tank to be more risky since his W no longer has that AD ratio but instead a lethality ratio.

Doesn't matter when he is stating VALID points. Truth matters most, regardless of how it is delivered.

MarkedOfKane25 votes

I really do not like the whole new "rune" system to be honest. Runes should have just been made free and people be compensated like you said. Now everybody gets more passives and stuff and opens up another can of worms with balance. It seemed like a completely unnecessary addition to the game.

Also its obvious the reason Akali didn't get nerfs is because she had a skin coming out and want as many people to give them money for it as possible of course.

To be honest, I would prefer it if the whole system get removed entirely or reverted. A lot of the free passives people can now select make my experience less enjoyable.

Seleena15 votes

Akali does not need nerfs, she needs changes. no matter how much you nerf her people will still ask for more nerfs due to how cancerous her w is, change the way that ability works and you got yourself a balanced champ

Icy Hot Shoto9 votes

Get rid of the micro stun on an EXECUTE as well. There's no reason for an execute ult to have a micro stun attached to it.

We want the counter play Riot told us we were getting, not the "oh she hit you with ult once so now you're stunned for the .5 seconds she needs to kill you."

Kaisha9 votes

LOL.. they promised 'counter-play' in season 3/4. There's even less counter play now than there ever was. People are just running around deleting each other. I don't even know why 90% of the items/champs in this game even exist. For all the over the top special effects its the same thing, Champ A combos Champ B and in less than 3-4 frames Champ B is dead... there's zero counterplay in that.

When you get to watch a full build Rammus with ball curl up get 100-0'd in less than 1s by a Graves... you know things have gone so very wrong.

This game is dead, esports are a joke, and RIOT will not change a thing. They're just going to ride this into the grave.

PB4UAME4 votes

I played an ARAM earlier as a 6k HP Darius with Sterak's. Three people killed me, through a 3 man Q, and Sterak's pop, in 3.5 seconds.

I want armor, and health especially, but defense in general to actually mean fuck all.

Beacon Academy3 votes

It wouldn't be so bad if

##IT DIDN'T FUCKING SPREAD OUT

Add924 votes

It wouldn't be so bad if turrets , the thing that are supposed to more or less protect you from dives ( LUL ) would target her like it used to before her ludicrous rework .

I;m just asking for that . make turrets see her in W and keep aggro

Pika Fox10 votes

Damage is the same as its always been, runes were a fucking terrible system to begin with and needed to be removed, the new system is better for the players and better to balance. As much as people want to bitch and whine, passive stats are always terrible to give freely, as whatever is the best to slot in will always be picked 100% of the time, where as theres no "correct" path for non passive stats, as it depends on what you want to physically do that game with the champ pick.

AjXtar16 votes

Damage is the same as its always been

You might want to check some team fights from the other seasons and say that again. Even Riot admitted that there is too much damage right now. Why do you think they nerfed some of the keystones?

Nyarlathοtep7 votes

Dont bother. He will do everything to support riot's actions. One way or another.

XeroKimo2 votes

As far as I know Riot only admitted there's been increased of up front daamge, which is why they nerfed keystones. He's not wrong that total damage did not increase ever. Damage from abilities has hardly changed, raw AD and AP values from items are an all time low, but are now compensated with more items that have passives and CDR that would be desirable for some champions. Armor values are at an all time high, but health values has taken some hits for that. The only thing that really made an increase of damage has and always been the introduction of keystones, which even if it was an increase of damage, compared to season 6 and 7 which were shit for balance, they're currently really good as there's so many champions you can play viably without hindering your team, because what matters the most is team comps and macro, and some keystones are like a second flash to some champions, as in it's worth more for that champion compared to another (flash helps and is worth more for immobile champs than mobile ones)

SexualNuts5 votes

What? There are so many ways to get raw damage from runes now that it just isn't comparable. I've been playing since season 2 and without a doubt, damage is at an all time high (mainly up front but some of the DPS is insane too).

For example: I take Jax and go conqueror, as is standard. At level 18 I get: 20% of damage into true damage (which is beyond insane for someone who doesn't buy pen) 7% Bonus damage to low health units 53 Attack damage 27% Attack speed (which works very well with the attack damage, of course) 7 Lethality 6 Magic Pen

That is just insane, and eclipses any combination you could ever get from the pre-rework runes and masteries. And that's not mentioning the lack of defensive stats you now get (as they are not optimal, whereas before you were better off getting armor yellows and MR blues).

That is just too much free damage on top of an already super high damage kit. Couple this with items like item 3748 item 3053 which do make you tanky but give you so much free damage, then of course Jax is going to be strong. And that's just one example, of what is typical in this game right now.

You can't without smirking, look me in the eye and seriously tell me you don't think damage is higher now than it's even been.

Pika Fox1 votes

Previous masteries also added a ton of similar damage, and conq doesnt do much for you unless youre actively hitting a tank. Aery often deals more damage than conq does in a game.

Not to mention previous runes gave you up front straight penetration thats always on. Now you only get adaptive mpen/lethality which is weaker than arpen and only under specific circumstances.

SexualNuts2 votes

You'd only get that pen by sacrificing other runes (AD, AP or AS usually if you're a carry). Now you can get the best of both worlds.

Which is, ultimately, the main issue. You can have it all now. It's not the overloading of one stat, it's the culmination of all. I could do the math of the pre-runes reforged but believe me you won't get anywhere even close to the figures above... and again while everyone was a little more tanky too.

Disagreeing isn't even an opinion, it's the refusal of the truth. Delusional, if you will.

PB4UAME1 votes

Don't forget, instead of having to pay to opt into CDR exclusive builds, everyone gets access to an easy 40% with their core items, and one or two others.

Opportunity costs, and trade-offs are virtually nonexistent in this game. ~~except for Olaf's ult. ~~

SexualNuts1 votes

Don't get me started on CDR. I have no idea why this game is turning into URF. Everyone has mobility. Everyone has burst damage. Everyone has ridiculously low spell cooldowns. Everyone can spam spells due to items and runes which make mana management a piece of cake.

It's like this SIMPLE game was far too complicated and strategical so everything has been dumbed down. If you want CDR, for example, you should have to PAY for it by means of sacrificing runes or relatively weak items.

item 3078 item 3071 item 3285 just why do they have 20% CDR? They'd be strong with 10% or even no CDR.

XeroKimo2 votes

As much as I hate the addition of CDR on all items, like I've said, the amount of raw AD/AP stats have been reduced, CDR has been part of this change to offset it.

Even if it's not a reply meant for you, here's the thoughts given out from meddler that started this whole conversation

Everything he says about damage is entirely true, I've done that research before he even made that post by going to lol wiki and look at some champion's patch history, and items too as I attempted to make a fan made patch.

I will repeat, all damage increases came from the introduction of keystones, items being added for a specific class is not made for making that class deal more damage, it's giving them easier access to stats that they'd want, if they do end up being too strong, they nerf the champions or nerf the items themselves. New items aren't ever made to make a specific class stronger than they currently are, they're made so a class can get the stats and/or passives they want with a good efficiency.

Now I won't say that all items are healthy at all, but they are all serving the same purpose, being stat sticks with some passives that a class or certain types of champions cough rageblade want to get.

Sure you can say season 2 Renekton dealt less damage than season 8 renekton because season 2 renekton rushed sunfires into BT or something like that, but season 2 renekton could potentially always deal the same amount of damage as season 8 renekton (excluding keystones), it's just that season 2 renekton lacked the items to be able to do what season 8 renekton has, so they balanced season 2 renekton around whatever items they built back then.

AjXtar1 votes

Remind me in what season supports were killing the adc? We had tahm when he was released, but he was OP in every other role too. Now every support is dealing a crap ton of damage. Alistar combo is almost 50% of adc HP.

You can't tell me that damage was not increased when supports can do that and once again, look at team fights in s6 and before. You can use s7 as an example, even if we had that cancer ardent meta. You will see a clear difference between the team fights we have now and the team fights we had then.

XeroKimo3 votes

Alistar combo WQ combo has not done any more damage than it has since season 2, in fact it was worse back then because you could weave an auto inbetween the WQ cause of some weird interaction. His E requires an auto to get full damage, and before that he just had trample every time he used spells, the damage over time is comparable to how it's always been since the beginning of time, once again the extra damage comes from keystones.

Supports have had an "increase" in damage output since season 6 because all the more traditional enchanter supports has gotten items that are meant for them, with some giving easier access to AP. They always have been able to deal that amount of damage, but in the past, it wasn't worth it, now riot has been doing away with shields because of uninteractive lanes and because of the ardent meta, Riot now encourages damaging abilities to be leveled first, which pushes interactivity.

Season 7 is probably the biggest outlier in history when it comes to team fights, because they were always being extended because everyone just ran champs with shields and heals and that was also so strong that burst was not an option.

Season 6 you make me laugh as we had 3 hit burst hyper carry adcs, and thunderlords meta, the only thing that didn't burst you was the tank assassins that spanned near the end of season 6 to start of season 7, but you couldn't ever kill them. You're going to come here next season complaining about the same thing, and say hey remember season 8 team fights they were so much better. I'm telling you, increase of damage is an illusion the upfront damage which riot already addressed is what has increased, and has been toned down, but that's still higher than ever.

AjXtar2 votes

Hahaha. I've been playing since s3, buddy. I never complained about the state of the game until now and what the heck are you talking about alistar combo? Alistar combo was strong top lane because of sheen and his combo. Right now his combo pretty much halves adc health at level 3. He never had that time of damage even when he was played mid lane as a mage. He had damage only when he was building damage and is exactly same thing for many other supports. They deal a crap ton of damage since level 1. You are talking about items when I talking about early levels. They never had that damage. NEVER. You can use your alternative facts all you want, but is not hard to go on youtube and find a gameplay video with supports form the previous seasons.

They removed a lot of armor and mr, especially from mages and adc. You can argue as much as you want, but you are wrong and wrong.

Beacon Academy10 votes

The game is boring when the only best strategy is to demoralize via getting as many kills as possible...

And when that doesn't work out, surrendering becomes the go-to option because the enemy ended up with the kills.

DNFVixen9 votes

This game was getting ruined before runes reforged the problems started in season 7 they just outright destroyed the game in season 8 with the abomination called runes reforged.

Enzos9 votes

honestly i feel the same way to much damage no diversity in champ at all too ,sown-bally to actually care about the macro, and also no diversity in items too.

F Ù Ń8 votes

Rito be like:Balance Game or Lux Skin

Definetly Lux Skin

Mandalorian 1178 votes

All I’m saying is that none of these are unpopular opinions. Now I’m going back to keeping my mouth shut.

Lovelle6 votes

I'm glad I'm not the only one that feels like Runes Reforged has done nothing positive for the game. The old system had its flaws, but it was far better than this. I think the introduction of Keystones is where the problems started, and all Runes Reforged did was end up exacerbating them.

Emo Twink5 votes

Zoe mains didn't even want the buffs, a lot of us saying keep her where she was. The ones who knew how to play her were content.

BoilTheOil5 votes

Imagine getting paid to make this game worse. This post was made by riot gang

Kaisha14 votes

Why anyone would hire Ghostcrawler is beyond me. He tanks WoW (his changes as lead designer contributed to a loss of over 1/2 the player base, that's 6 million subs), and they hire him at Riot?

Jhins Girlfriend5 votes

Honestly at this point I wouldn't mind if runes were just removed completely. I know it gets rid of some variety, but old runes were just flat stats and new runes are gonna be extremely difficult to balance towards every champion.

CasterGilgamesh3 votes

i would love if runes got removed hated them they added nothing to gameplay and hardly did anything

Add924 votes

You tell em brother , I've spent all my " I care about this game " coins .

the 5 ranks in season 9 were the final nail in the coffin for me

Mafia LeBlanc3 votes

Honestly, I prefer this new system to the old one and I've been playing League since beta. It is silly to have to have a bunch of pages dedicated just to one character, depending on their lane matchup. It was the most pay-to-win aspect of league, where there was a very distinct advantage to the guy who dropped money and bought 10 rune pages, vs someone who only had 3.

Plus you had to grind out tons of IP to complete just a single page, with some runes being valued way higher than others, and the pricing was almost completely done at random.

I like being able to open my runepage, make a few minor adjustments depending on my opponent, and just go, no extra rune page required, no pregame setup before I queue into the lobby.

Automated Riven4 votes

Thus why it should have simply been free. As was meantioned in the OP. The old rune system free, would have been better then the current one.

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