Azir QoL: Increase the speed of Q
... Because it's the most frustrating experience ever to have enemies outrun your skillshot in a straight line...
... Because it's the most frustrating experience ever to have enemies outrun your skillshot in a straight line...
How do you think Janna feels, or Anivia?
How about increase the damage per additional soldier? 15+.125 AP damage because you actually somehow skillfully hit them with 2? pfffffff
How about increase the damage per additional soldier? 15+.125 AP damage because you actually somehow skillfully hit them with 2? pfffffff
His damage is fine, but it's pointless if somebody can outrun his ability.
Damage increase would be a straight buff, this quality of life fix would rather make him more reliable.
he's already stupid op he needs nerfs if anything.
If you try to Q when you have a Soldier far away, it's usually more effective to just summon another first. At least that way you might actually land a hit and slow them, possibly allowing the second to catch up after about 3 years of waiting.
Welcome to prepatched lucian xD
This isn't quality of life, this is a direct buff.
Why not just summon one up front and q away? you more than likely to get at least 2-3 auto's base on how much atk speed you have with the slow before they run out of range. I barely had this problem because I never used an far away solder to charge into someone.
Of all things, I think his Q speed isn't what bothers me. Actually, at the moment I don't know if I would change anything.. Wait, maybe his passive. It doesn't excite me very much.
Just saying that's a straight buff, not a QoL.