For everyone wanting Sterak's Gage to not be viable on ADCs
What defensive item do you want them to build against strong enemy AD champions then?
: If you get caught and die the first time, you're going to die again after the revive unless your team goes HAM right before it happens (never gonna happen in solo queue)
: Maybe works on an AP assassin, but it's not going to do anything vs physical damage
: You have what, 150 armor then? After
you're taking true damage anyways. The AD assassin doesn't really care about the AS debuff. It's not terrible, but still not great.
: Doesn't do much when they have
or dashes
Like seriously, what option do ADCs have?
are really the only two items that can help ADCs survive against a lot of the current popular champions. It isn't being abused, it's just a good item that happens to support their needs.
ADCs have excellent offensive itemization, but their defensive options are severely limited, and
works on them as well as it works on anyone else...
EDIT: I'm just going to put it here since everyone is saying the same thing. YOU all say that ADCs are supposed to be glass cannon, not build any defensive options, and get immediately killed if they're out of position. YOU are all wrong, and it's sad...
ADCs have ALWAYS built at least 1 defensive item. That item almost always was Guardian Angel, however occasionally it would be Banshees Veil or very rarely Randuin's Omen. It's not suddenly imbalanced that they have access to a defensive item rather than an offensive item in their build - literally ANY champion in the game can build 6 offensive items if they choose to, their effectiveness just changes depending on optimizing their build. ADCs optimal builds will always include a defensive item in solo queue. Perhaps in organized pro play they can get away without one due to exceptional communication. In solo queue, you'll deal more damage with 1 defensive item as you'll survive the fight longer and be able to deal more damage.
The fact that the main response is that ADCs shouldn't build a defensive item sort of proves that Gage is fine for ADCs.
/
with
melee adcs will have a tough time hitting them, without sustenance they'll die in 2-3 seconds.
is your best (offensive) option against a burst assassin as it brings a portion of their damage over time which then allows you to heal up before you'd die.
can also save your life.