So about Urgot
This is just a "How it's going so far." not really final thoughts on his update or anything but for right now this how i feel, i'm gonna try and play him more to get a better understanding.
He feels weak, but it's not because of him, it's everyone else. I'v played him 3 times and all 3 times, i felt completely useless, now yes you can attribute that to him being hard to play, which we'll find out about once i play more games with him but now i can say without a single shadow of doubt, anyone with CC, Slows, or Mobility, makes him feel sooooooo bad. I played him Mid(first thing, don't do that.) but it was against Ahri, i didn't purposely pick him into Ahri, buuuut i found out really quickly ANY mobility makes your entire kit worthless.
Your kit has such a heavy emphasis on W that if you miss your Q or E(which both have delay's), your W is worthless, it'll hit only minions and they enemy can simply walk away from you anyway or dash/blink away. Your ultimate is really nice for taking someone out after a fight though, i love it's massive range too. The issue i'm having right now is that i'v fought Ahri and Yorick, both of which made him feel soooooooooo bad. Yorick presses W and traps you, welp...looks like my W is useless now. Ahri literally side steps while using her Q, welp...looks like i can't hit anything. I felt like a fucking stormtrooper.
If this trend continue's i'll post a better more complete thoughts later but for now he feels pretty bad to play as the delay on his E and Q is excruciatingly annoying and his W takes up such a large power budget along with his Passive being on such a high cooldown early on, it just doesn't feel good. Maybe i'll get used to it and learn to play him? We'll see.
, is an item that i hate. I know the old Urgot already had permaslow with E+Q, but... that was like, the most toxic part of his kit, the feeling that if he landed E he could poke you from a long long range while barely being able to move. It was one of the few useful things that made him playable, but... I expected that with the rework it would not be necesary. Also he is a good candidate for
so basically he is a new
: One auto and you will eventually die.
I find this guy to be the superior Urgot. Now he might not have the execution, right? But he has the same range but burstier damage output along with an actual reliable gapcloser - restiance, AOE BOOM ultimate and just overall higher damage output.