Ranged critical hits now deal 160% base, scale up to 200% with Infinity Edge
Bonus stays the same (200% to 250% and 160%to 200% is still a 25% increase) but now there's actually a reason to pick melee damage
Bonus stays the same (200% to 250% and 160%to 200% is still a 25% increase) but now there's actually a reason to pick melee damage
Has my seal of aproval.