FIX Azir and all his bugs already!
*I think Azir is a great champ and fun to play but has a lot of bugs that put him at a dis advantage when you really play him in depth. You just need to take the time to put aside and play him to really notice there are really a SHIT TON * of bugs.
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When using azir's E when he has a soldier stationed at a far distance, he cannot E to it all the time. I don't know of any conditions at the moment i just know its happened multiple times to me in multiple games. (IF this is intended can we get a range indicator?)
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Auto attacks that fail to hit their target before a target dies re-assign them selves to the nearest target(i dont think this is intended because its quite annoying)
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Azir auto attacks completely doing no damage and using up an animation time (attack animation) after directly using a summoner spell / ability within the champions kit, or being affected by other champions such as knock backs(ups), hooks, and stuns.
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Azir's auto attacks fail to hit champions moving at high speeds, such as yasuo when he is dashing through / next / beside a soldier. The auto attack animation goes off and no damage is dealt and azir is stuck there standing still auto attacking the air. (intended?)
[{quoted}](name=air tiger,realm=NA,application-id=3ErqAdtq,discussion-id=kEMIZMTx,comment-id=0005,timestamp=2015-03-25T20:03:15.545+0000)
I've also witnessed VI dashing right through the wall as it is being deployed (as in the wall is already solidified and nearly in its end position).
- ........ To be Continued
Please help me continue this list by adding anything you've seen / witnessed first or second hand. Or even spectated and saw.