All those downvotes though ;-; My upvote isnt strong enough
The issue is mages have too much of an impact and can carry fairly easily due to the fact that they have such high damaging kits despite being aoe and having moderate to high amounts of cc....
They are basically jack of all trades champs with such generic kits that can suite most teams..the fact that they can do such high amounts of damage while dishing out cc and being ranged in an aoe is beyond me.
Mages should either be more reliant on teammates peeling for them or peeling for teammates...or both..(they are all allowed to be unique)
You`ve got
"support" who is able to pump out stuns left and right while also nuking teams down and shredding through any aegis + redemption combo...why? because he can reliably peel for himself and does damage based on the enemy max% just nerf the cooldown on his stun if you want him to do that kind of damage.....
Then you have
..both able to self peel and do true dmg...vel koz gets to aoe knockup/slightlyback while ahri gets a single target taunt/charm along with mobility.
Atleast
has longer cooldowns and/or is more reliant on teammates doing the damage while she peels ...the only reason she can ever do so much dmg to a squishy is because she gets magic pen which the enemy squishy can spend 450 gold to counterbuild...she has a zoning kit that offers peeling and low-medium damage....which I find balanced to an extent
Maybe the issue is riot didnt enforce assassins enough into the meta and they need to put a single slot dedicated to assassin in each team...or add a 6th player per team just for this....otherwise I don`t understand why riot does not nerf the meta mages rather then buffing the adcs causing other classes to suffer and then we have the good old riot inflation.