I do not want to leave this game, but it is so unfun right now

AquariusGine··81 votes·3,579 views
  1. There is no such thing as lategame.
  2. There is no such thing as comeback.
  3. Certain champions are destroying the game. If you don't play them, you lose.
  4. The snowball is insane.
  5. No such thing as teamwork, since any one player who is ahead can almost single handedly carry.

Ever since I started LoL in season 3, I have never fallen more than 3 levels behind the enemy. Now I find myself making mistakes that snowball out of control almost every single game. I'm level 13 while Tryn, Yas or Jax is 18..

I am not Diamond, I don't play the game perfectly. I make mistakes. But must I be punished so hard?

70 Comments

LadyRenly27 votes

Personally, when a game is "lost" at 10 minutes, having to twiddle my thumbs and count down until when we can surrender is the definition of anti-fun

Redaga2 votes

some champs is they get 2 kills on lane phase can get sooo absurd broken, they drop lane, go into other nad just keep snowballing, by minute 15 you already know is GG and just hope team mates want to surrender too

TehNACHO17 votes

Just be patient. It's preseason, of course the shit is hitting the fan. Compared to previous preseasons though, everybody feels it, rather than just a particular group of players (example, Preseason 5 Junglers).

Lithium Rosa14 votes

Even compare to others,this is the worst preseason I've ever had. I have never felt such unbalancement

TehNACHO3 votes

Maining Jungle through preseason 5 felt more or less just as annoying as everybody feels right now.

It only feels bad because now everybody knows it, even more than just 1 or 2 classes at a time.

Black Cleaver Meta and 1 shot WW for example I would describe as almost worse, if not for how limited in scope they are.

Specter0271 votes

You gotta admit, getting your role every game because nobody else wanted to Jungle was pretty fun for about a month..

Pæan1 votes

Or when you invade the enemy who got stuck jungling and you first blood them and they afk or rage at their team. Good times

Vistha Kai4 votes

Last preseason could have been overwhelming at first, but in reality it was not. Also, most changes were directed at the jungle, so it was even easier to understand, if you cared.

This time, they screwed up the balance all over the place.

I'd be totally fine with just the marksman rework, but this is just bad. They gave ADCs a reliable way to cap CDR, something they said should never happen without gimping oneself for the sake of balance. Also, half of ADC items were given lifesteal.

On top of general AD buffs, they also nerfed nigh all AP champions.

You should know when to say "stop". Riot doesn't. That's why this game is an unfunny mess. And I say that as a person who was devoted to playing League.

BottleCapster9 votes

That's because they hit AD itemization this patch, and really, there's no better time to do that, then during the highly tentative preaseason. A lot of the other preseasons focused a lot more on improving the quality of life for other classes like support and jungle, roles that themselves are highly contained. If a jungle item gets out of control, we reign it in and make it something only junglers really care about, if a support item is too strong we increase the active cooldown or cut down on the stats.

In this case however, AD items were tackled, something that's needed to happen for awhile honestly due to how pitiful their items were comparative to the variety of choice that AP had. Problem is, that more than just marksmen are affected by these changes, and the AD itemization pool finds itself largely affecting AD assassins, bruisers, fighters, and to a far lesser extent Juggernauts. Anyone who uses autoattacks as a vital portion of their damage rotation has the ability to opt into these new items, and the flare given to them in order to make meaningful itemization decisions only improves upon that idea of seeing what sticks with all these new toys to play with.

Combine that with the attempt to make masteries more impactful and you have a recipe for chaos. The balance issues are more robust this season because the number of affected champions is far higher, and the changes to make masteries impactful requires that they be strong enough to have an impact, something that's proving to be a bit of an issue, but one they're trying to address.

It'll take a while for the game to get back to a neutral state, there's a lot that needs to be cleaned up, but preseason is the only real time you can drop dramatic changes like this while still being able to do damage control (Since we're inbetween ranked seasons). Basically, be patient. Its going to take time for the game to come back to where Riot wants it to be this season, and most of these dramatic inbalances will likely be handled in a patch or two. (Patches are on 2 week cycles).

The other nice thing about these changes is that its a chance to highlight certain problem champions who've largely been neglected for quite a time. Champions like Jax and Irelia tend to have massive powerspikes when items are changed, and there are a number of champions whose balance is far too item-dependent. Bringing these guys into center-stage gives riot a chance to think about how their power fluctuates, and potentially take steps to bring them into a more centered state, so that they aren't perceived as bad when off-meta, and aren't ungodly abominations when the items align. Balance is a tricky bastard, its incredibly elusive, and the only thing you can really hope for with a roster as big as league has, is to bring the game to center-state. That takes time, for both the developers and the players learning how to fight around the new changes, and figure out what truely is or isn't in a proper state of disrepair.

Spicy Rice2 votes

All my up-votes. Why can't all people in the gameplay board be like you. [slayer-pantheon-thumbs]

Redaga1 votes

this, the ultra carry snowball too easy, to fast, or tanks build into walking damage sponges. and mages still the unloved son of the game overall

Hypochondria910 votes

Been playing since season 1, and this has been the worst pre-season I've ever played. You pretty much have to pick the strong champs or you will get wrecked.

Yaksha9 votes

I'm having a blast

AquariusGine4 votes

I'll wait and see what happens.

Honestly, I LOVE this game. But I main mages.. and I feel so useless.. all the time

Redaga1 votes

I feel ya, after the nerf and price adjust, it feel like a chore to try to build the main core.

but mages AP is to high!!! yes and in comparison the AP % in spells is smaller, bonus damage from items or masteries is half (or lower) on magic damage and we are nothing but a free kill if a combo dont manage to kill a champ, cause there is still not viable way to get 40% CDR without having to sacrifice AP runes for CDR runes and get the blue from the jg

iamleburk1 votes

I suggest you pick up Ziggs, he is going to be getting buffs soon. Mages aren't terrible, unless you play swain or tf. Ryze and Anivia are some of the best mid picks in the game right now, and AD assasins are really bad right now. And Brand is absolutely broken right now if you can play him (which you probably could, any mage player can pick him up pretty easily). And Viktor/Azir/Orianna will always be solid picks. When a single teamfight is all it takes to finish the game, it helps to have someone who excels at teamfighting.

Treeofwar3 votes

its preseason it will get better this is the time when everything is stupid and messed up give riot some time it happened last year and the year before that where make a big change and everyone complains and then things get balenced

Bronzoid2 votes

{quoted}

its preseason it will get better this is the time when everything is stupid and messed up give riot some time it happened last year and the year before that where make a big change and everyone complains and then things get balenced

It won't get better. The game has been getting worse and worse. Season 2 was the golden age of league, now it's just unplayable garbage. This game is dead.

elon wątroba1 votes

Yeah, unkillable metagolems from top lane were so amazing.

Weathered3 votes

Then dont leave? give it a patch or two to clear up, to be honest ive been having a blast this season

Sythriel Draken3 votes

I'm hoping that the changes in the upcoming patch putting the experience gained back to that of season 5 will actually allow a late game. I do wish riot would pull their heads outta their asses and nerf yasuo and tryn already.. in a ranked game earlier, I was a tryn top, and didn't even run bloodlust and was three shooting a nasus with armor.. 1.1k, 1.1k and another 1.1k crit with a 500 crit from shiv..

I do think riot needs to rework some of the masteries as right now, why take certain ones over others..

Ultîma3 votes

Nothing that has been introduced this pre-season has been an improvement over last season - the tank meta was by far the most fun and engaging state of LoL. ADCs scaled into late-game, tanks and bruisers could function as a frontline while assassins could still take out squishy priority targets and we probably saw the largest selection of mid-laners EVER during that time. The mage and tank roles have now been completely invalidated - seeing a 5k health Volibear melt within seconds of engaging an ADC is retarded. Certain masteries were easily predicted as being overpowered due to their interaction with certain champions but feedback was ignored. Certain items were so obviously overpowered (ER, GRB) in testing and - again - feedback was ignored. Towers are more irrelevant than ever in combat, but still provide tons of gold. Snowballing mechanics were removed in Season 3 because they didn't promote skillful play, but rather permit the winners to get even more ahead when winning, and punish losers for - well - losing. Now they're being reintroduced with a vengeance and the outcome is predictable you wonder how people paid to work on this game as their job can motivate their decision.

Riot managed to make a larger selection of ADCs viable only because they're completely overpowered compared to every other class in the game._ This is not good game design. _ It's a fucking circus.

iamleburk1 votes

engaging state of LoL

Dat pun

ZeesBombi3 votes

I honestly agree, the game changed way too much with the preseason and you can actually just tell from the queue lengths that a LOT of people stopped playing temporarily or even permanently because of the massive changes...

Cthulhu Ryleh3 votes

having these exact same problems!!!! really disappointed in the game right now.

ZER09993 votes

Logged in to upvote this. I have been playing this game since closed beta, and I can honestly say for the first time that I do not really even have fun playing the game 80% of the time right now, I only play out of habit. Nothing about any of the preseason changes make me feel like the following year will even improve anything since riot never goes back on big changes no matter how much they obviously should.

The new masteries promote snowballing far more than the old masteries do, as most of them have quite large scaling (which I'm sure riot did to make masteries feel more relevant throughout the game). I don't know what riot expected as these keystones have painfully obvious abuse cases, and give massive power to champs that are already ahead, see crit keystone and deathfire touch. You cannot win a fight in bot lane if you are behind a little gold even with a fantastic engage, because the champ gets a nice 1300 gold efficiency bonus to his investment. The masteries also scale with level greater than before, again encouraging people who are ahead to stay far ahead.

Also, Riot, you said it yourself, preseason is time to make big changes, MAKE SOME BIG CHANGES! Don't keep messing around with these slaps on the wrist, you only have a month left, buff some items, gut some champions, test some things, idc, but do something! What you did isn't working and most don't like where things are at, so do something about it. I didn't even realize 5.23 came out, except for the new champ of course.

Penns2 votes

I dont agree with the whole snowball- thing, but 3. sums it up pretty well lol.

Silverbullet3672 votes

Ever since I started playing in the preseason, I've been noticed a drop in strategic picking and more of an emphasis on overall damage. Tanks are basically nonexistent and teamwork, I'm finding, is not necessary to win anymore. I don't mind that the games are shorter, I would just prefer that the game wasn't a contest of who could blow up who faster. I'm also getting the feeling that we have come full circle with the meta. Instead of assassins being overpowered it's just AD champions that have a fair portion of their damage come from autos.

I understand that this is the most hectic and imbalanced time of the season, but I feel that these imbalances should have been foreseen in testing.

Khell DarkWolf2 votes

I've been here since season 1, and this feels the worst it has been because for me the Mastery changes are all that hit the nail in the coffin for my play experience and playstyle.

Too few masteries and you can't spend left over points into the same tree, plus the increased amount of points required to unlock the next tier (4 to 5) and only being able to choose one or the other.

Not including the fact everything about the masteries now favor champions being an autoattacker or an AD based champion.

YCitizenSnipsY1 votes

I dont get it, If you have been playing since season 3 then this meta shouldn't even be bothering you. The most common complaints at the end of season 3 was that the team that got first blood won and that the game snowballed too hard which is why assassins were meta. This is the closest to season 3 we've come since then. Season 3 didn't last and this wont either. Also lol who told you mages are useless.

Lithium Rosa4 votes

Eve n by that time I haven't seen a jax with guinsoo who can push to inhib before 16mins

Shonjl1 votes

To be fair, only mages I see so far that are successful are mainly Brand, Kassadin, and Diana. Kass and Diana being an AP assassin moreso than a mage.

YCitizenSnipsY1 votes

Brand, Anivia, Swain, Annie, Vel'koz, TF, Karthus and Lux all still doing as good as they have been in the past on this patch. Some of them have even had their win rates increase. I just don't get all this Mages are dead nonsense I guess its coming from the same people who say the preseason killed tanks as well and made AD assassins op as fk.

Shonjl1 votes

Hmm, maybe its just me then since I haven't seen most of what you said so far. Swain is so more often top or not even played and Annie usually sups.

Also its kinda funny with your last part since if anything, the ones that rule atm are ADCs, AD fighters, and tanks. People seem to forget that most bruisers/tanks/juggernauts are AD so they got even tougher.

3TWarrior1 votes

and a lot of the older champions are not being updated to match newer requirements

TwistedFate twisted fate, listed as champion 4(idk how their numbering works but if it is by make order...) is still competitively viable, but his damage is so low combined with an opportunistic high risk, low reward playstyle that he can't compete with other mages or assassins

Only Play Darius2 votes

That must be why his winrate is 54% despite his skill requirement right?

Shonjl1 votes

He isn't weak in the slightest, he is just hard to play and item dependant. All you do is play safe til you get your first full item then you go ham on him and he often will win due to it. On demand stun, extremely powerful and long range poke that is fast waveclear, free teleport.

Bisaknosp1 votes

well most of my games are pretty long i just had a game that lasted almost a hour was the biggest shitgame of my life, what a waste of time first i was upset like you that the games might be shorter but now i'm satisfied with short games that dont last long because for whatever reason my team never tries to end the game and waits for a comeback of the enemy team and then bam lost just because they dont want to group.. and in the end you get reported because you desperately try to end = 80% of my games

TedBearSurvival1 votes

I'm fairly new to the game, I started in September and my friends have been playing it since last year I think. I thought League of Legends was amazing but some people are toxic, otherwise this game is fun. Then when everyone started talking about season 6 I was thinking that it must be the huge update every game has, as so it was. But then now this game is not fun anymore so I don't play as much, maybe once a week or so now.

Lintu Puck1 votes

well I guess most of my games are a good bit different then most everyone complaining here on the boards. I've had some near hour long games in the past 2 weeks, as well as wins in matches that had Tryndamere on the enemy team. Things aren't hopeless, just somewhat tougher.

Rikari1 votes

{quoted}

  1. There is no such thing as lategame.
  2. There is no such thing as comeback.
  3. Certain champions are destroying the game. If you don't play them, you lose.
  4. The snowball is insane.
  5. No such thing as teamwork, since any one player who is ahead can almost single handedly carry.

So that's why i didn't notice anything. Season 6 is silver elo everywhere.

kaltenashes1 votes

i'm with you, right i'm enjoying aram (it isnt that snowbally) but if you get aced your turrets are gone.. fkin stupid turret changes, i get it they're releasing new features and yada yada yada, but dont screw with the turrets

Teslablade1 votes

At least you have foresight and aren't flaming so hard that surrounding threads begin to melt.

CaptanKrushnKill1 votes

EVERY single problem the game has right now can be solved by denying bad players access to queuing for ranked. If Riot would just wake up, and realize bad players are ruining, literally ruining the game, all of the fixes and changes would go down as good ones.

If you get a troll on your team, the match is over at 5-minute mark.

Vincent Lucius1 votes

Okay, what do you mean by bad players? Most of your post sounded like you want to ban everyone silver and below, but that last line seems more like you want to restrict players with behavioral issues, which is pretty reasonable.

CaptanKrushnKill1 votes

[{quoted}](name=Vincent Lucius,realm=NA,application-id=3ErqAdtq,discussion-id=jvxn4iW3,comment-id=001a0000,timestamp=2015-11-23T14:35:06.607+0000)

Okay, what do you mean by bad players? Most of your post sounded like you want to ban everyone silver and below, but that last line seems more like you want to restrict players with behavioral issues, which is pretty reasonable.

Players that don't contribute. The problem with the game is that the balance team have balanced around a 5v5 match, problem is, the game has been corrupted by trolls. It's reached a critical mass where the Kaceytrons of the world know they have impunity to do as they wish.

Bronze/ranked should only be available to players that have shown a willingness to participate in matches they played in in Normals.

I can't stress this enough; the problem with the game right now (apart from Yasuo and Mordekaiser) is trolls. If you get a troll on your team, you start the game 4v5, and it's over essentially at the 4-minute mark. I've reported the same people in my little play-group 25 times for not participation and throwing, and they have never ever been restricted out of ranked, and ofc not banned at all.

Riot doesn't give a flying fuck about trolls, and game experience; their useless piece of shit psychologists (who themselves only want to continue receiving funds) have done nothing but foster the notion that "reform" and 4th and 5th chances are not only ok, but should be how things are done. Kaceytron does nothing but troll, has probably trolled in 6-7,000 games, all of them streamed, and Riot is completely ok with Kacey doing this to all of her teammates.

If Kacey has learned that streaming + biggest troll on the planet doesn't warrant a ban, what do you think obscure non-streamers have figured out/are doing?

Until Riot gets their head out of their ass, and rescind bad players' ability to join ranked, any issue or problem will exacerbated by trolls. 4v5 games are over before they start.

Pierce The Veal1 votes

I left again after losing 5th ranked match in a row after promoting. I forgot how much I hated having to feal with matches that feel rigged.

Lady Hammerlock1 votes

"certain champions are destroying the game.if you don't play them you lose" what the what the what in the whatting what what i mean really? kog maw is by far the most late game reliant adc and i have found success in him even tho LATE GAME does intact still exist if you have a fucking mindset that every game ends in 20 minutes then no wonder there isn't any late game .i mean if you can't believe that it exists how can it exist? I still play TwistedFate jg and i find great success there is such thing as a comeback its called the new bounty system the 2 things i can agree on the snowball tho games can seem one-sided in the first 15 minutes however may change as the game goes on but a lot of people easily lose hope and have "better" things to do and just /ff the single handedly carried part that is very true

Spicy Rice1 votes

really now, because i just played a 50 min game, where neither team could get past the stalemate we had for the past 20 mins, and it was only by extreme teamwork, and the enemy team baron-throwing, that we were able to finally win.

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