Scaling Armor Yellows?
I understand the value of armor runes in game as they provide a cushion of protection against many things. Champion basic attacks, AD casters, minions and monsters, and even turrets.
That said, flat AD yellows provide a safety cushion for only so long before falling off compared to their scaling counterparts.
At level 6, scaling armor yellows match flat armor yellows in power much the same way that scaling health yellows match flat health yellows at that point.
In mid to late game, scaling armor yellows are double to triple the strength of flat armor yellows and can provide an advantage against opponents who opted for flat yellows.
For players who rarely, if ever, build armor on their champions so that they can effectively assassinate their targets with great expedience, scaling armor yellows can provide them with some of the defense that they otherwise lack post-6.
So; is the sacrifice of early game defense (a 7 armor differential at level 1) worth the investment?
and maybe
if I was able to clear additional camps on my first back and my clears for the rest of the game become easy.