How to balance Yasuo properly : Riot read this please

DropFill··1 votes·522 views

The problem with yasuo before his multiple nerfs was the fact that , mid lane, he could out trade most mage champions, reaching is strong late game really soon. Instead of nerfing his numbers, why don't you just nerf his E CD to 5/4/3/2/0 sec and nerf his ult bonus armor pen to 40%? This way you can revert his other nerfs ( except his amount of shield, the duration should be reverted to 1.5sec) I seriously think that, if his E had a "huge" CD early game, he wouldn't be able to duel most ranged champions early game.

8 Comments

k wìx1 votes

Absolutely not. Yasuo is still one of the strongest champions in the game and is banned regularly. He's a melee carry and needs to be treated like one.

DropFill2 votes

Absolutely not. Yasuo is still one of the strongest champions in the game and is banned regularly. He's a melee carry and needs to be treated like one.

If he needs to be treated like one, why he has such mobility early game? His win ratio is already trash and he is pretty bad nowadays. I have no idea why people ban him still.

k wìx1 votes

Because he is terrifying. He has strong carry potential, is extremely mobile, and his ultimate can decimate teams. (Or assassinate targets caught out!) Win Ratios really don't mean much because in a given game, a champions relative power changes based on the other champions selected. Sure, it can give you a broad sense of the word, but people are absolutely terrified of Yasuo.

For what its worth, I think he needs to be fragile so I'm with Riot on the health nerf - his design, his kit, his persona - they don't scream tankyness. He's a fragile burst carry who is extremely mobile, like Yi.

DropFill1 votes

Because he is terrifying. He has strong carry potential, is extremely mobile, and his ultimate can decimate teams. (Or assassinate targets caught out!) Win Ratios really don't mean much because in a given game, a champions relative power changes based on the other champions selected. Sure, it can give you a broad sense of the word, but people are absolutely terrified of Yasuo.

For what its worth, I think he needs to be fragile so I'm with Riot on the health nerf - his design, his kit, his persona - they don't scream tankyness. He's a fragile burst carry who is extremely mobile, like Yi.

You would reduce A LOT his snowball potential early game by increasing his dash CD.

BeatzBoyFTW1 votes

Absolutely not. Yasuo is still one of the strongest champions in the game and is banned regularly. He's a melee carry and needs to be treated like one.

If he needs to be treated like one, why he has such mobility early game? His win ratio is already trash and he is pretty bad nowadays. I have no idea why people ban him still.

You say that, and you choose to nerf his E cooldown & ult bonus armor penetration. What the hell is your point? Lowering his winrate more or something?

DropFill2 votes

Absolutely not. Yasuo is still one of the strongest champions in the game and is banned regularly. He's a melee carry and needs to be treated like one.

If he needs to be treated like one, why he has such mobility early game? His win ratio is already trash and he is pretty bad nowadays. I have no idea why people ban him still.

You say that, and you choose to nerf his E cooldown & ult bonus armor penetration. What the hell is your point? Lowering his winrate more or something?

I want to nerf both because i want to revert all other nerfs except the shield amount. His ult bonus pen with LW is stupid as fuck. 40% is still high

Miudmon3 votes

Absolutely not. Yasuo is still one of the strongest champions in the game and is banned regularly. He's a melee carry and needs to be treated like one.

'zept that he sucks now. Worse winrate than Even urgot

k wìx1 votes

See above :)

More from Gameplay

More by DropFill