Why are auto attacks the absolute highest form of damage?
I just don't get it. Here we have an ADC, who literally does nothing but right-click on you and use abilities to augment their AA spam (which, you know, you don't aim, can't miss and don't have to even think about), yet they have the absolute highest damage in the game, both short and long-term. Then we have an assassin, who can burst, but then does nothing -- and if that ADC didn't die? Well, the assassin is dead.
Earlier today, I played against an Ashe with Illaoi. I pulled her with E, ulted HER ENTIRE TEAM (meaning I had six tentacles up), and Wd Ashe three times, hitting both her and her spirit. Wanna guess what happened? I died instantaneously, from ONLY ASHE, while she survived six tentacles smashing her, along with my Q and W spam, THREE TIMES. I had Triforce and over 300 AD, so I was doing thousands of damage per W -- yet she lives, since she can heal through auto attacks. She had no defense, no HP, nothing. Just a BT and a bunch of AD items.
Remind me again what weakness ADCs have? They certainly don't die to a God damn juggernaut doing a full rotation on her, which would instantly kill anyone else.
ADC:
Strengths
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Zero skill or thought required; click on champ, win.
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RIDICULOUS damage, to the point that an ADC would be a better assassin than Zed.
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So much range that no one can get near them or run away.
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Items like BT, which make them invincible, to the point that an Illaoi with >300 AD + Triforce and six tentacles smashing down on them can't kill them.
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Unkitable.
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Abilities usually make their AAs stronger, or add even more damage to their click fest.
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Most have some form of CC.
Weaknesses
- Only weakness is CC spam, but that's every champ's weakness.
Hmm... So all those strengths, and their only weakness is one that every single champ in the game shares? Okay, so maybe these harder champions do more damage or something? Nope! Auto attacks are, by far, the highest form of damage in this game, both burst and sustained.
Remind me how that's fair, at all? How is that balanced? Why does Riot even bother releasing anything that isn't an ADC? I just don't get it.
anyway.