Diana main on the changes
First off, thank you Riot for not fucking my champion up, I genuinely like the changes. It kept the old Diana by just shifting her kit up instead of changing every ability like my old main, Akali.
On the changes though, her passive attack speed is too much. I only played 1 game and could already tell that her passive is just too strong.
At 17 minutes into the game, average level being about 10, I solo killed my laner by catching her out on a rotate to a dragon fight and was able to finish of the half health mid turret and fully kill the next one before the enemy respawned (I had Lich Bane, not even Nashors). Old Diana was good at killing turrets as well, but the trade-off to getting her passive was the need to spam her fairly high cost spells, leaving you at low mana and potentially with down cooldowns if the enemy came as well as actually leveling up her fairly useless E ability.
Old Passive: 30-90% attack speed based on Moonfall's Rank (E) for the next three basic attacks New Passive 10-40% attack speed times three when she casts an ability for the next 3 seconds = 30-120% for 3 seconds.
Please change the attack speed back to 3 autos + mana, make it so it's like 2 seconds or something, or lower the overall attack speed gained.
I know for a fact you will pull some dumb shit in 2 weeks and be like "Diana is too strong at killing turrets, let's nerf her ult cooldown" instead of addressing the real problem. cough Akali cough