[{quoted}](name=Asobi Spirit,realm=NA,application-id=3ErqAdtq,discussion-id=jYv7zfyp,comment-id=0001,timestamp=2018-07-23T18:03:10.072+0000)
As a Jungle main, I understand perfectly how hard it is to land proper ganks. I like how you broke it down but there are other factors that come into play. Such as current performance, ahead or behind, ganking to kill or rescue, who the jungler/laner(s) is(are, where they are at, if the jungler is aware of you, if laners are aware of the junglers, the list can go on. I completely agree with punishing enemy mistakes, 100%. However its significantly easier to gank a lvl 3 Darius than a lvl 3 Ahri, cause Ahris charm is a powerful slow. Summoner spells and item actives come into play as well.
It's also infinitely easier to gank as Zac or Warwick than say Rammus and Sion. Even with Rammus Q, he still has to catch the baddies first, and Sion unless he uses his ult an unsuspecting enemies (or really catches over extended baddies off guard) cant always get the best gank. It's always best to be unexpected, which is where proper warding and info comes in. As a Jungler, I've been set up by enemies where they had warded the bush but didnt act accordingly and was counter engaged. I've also done amazing engages from unwarded bushes. Vision is key for executing and escaping ganks.
For me, a bad jungler is an absent one, which by itself can be a double standard. First think on these words "I'd rather have a wise enemy than an ignorant friend." Quoted. Having the jungler on either side not gank at all can be troublesome for losing lanes. The double standard comes when all lanes are simply playing right, not allowing eachother to get shoved, farming well, equal trades, then ganking isn't easy. I can E engage from a bush as Zac, and have the enemy dodge/flash away. I can be counter ganked, there's just so many factors. Therefore for me, the worst jungler is the absent one. Feeders suck, failed ganks suck too but they pale when compared to no ganks at all.
I think I'd agree with everything here, and my post was in no way comprehensive, but I also think some things aren't explained well period, nevermind in game. For example (off topic) when I see someone TP to a tower because we have a minion wave there, but they don't TP to the minion the tower is hitting - thats wisdom that needs to be dispensed in game.
When I try to explain to a jungler that an overextended enemy - especially when it's repeated - it's a must gank situation. Junglers, like any other lane, suffer from small knowledge. So many players come to game believing "If I just win the farm race, we'll win" or "if I just get every dragon, we'll win." You can't really help these people. Strict adherence to one rule has to have a 30% WR, so if you believe that in LoL or otherwise, I don't think I can help you. But some situational rules:
a. Don't chase kills in the jungle when your team is behind
b. If you're deep into fog, take the objective and leave
c. If you get a kill on an invade/if the invades clash, gtfo out immediately and take the win
Are things that we need to start beating into people's heads.