New ahri appears to be to good as a generalist

Death by Glamour··3 votes·1,580 views

Im not going to type out everything she has within her kit, not because listing everything from a champs kit makes them look op but because she literally has everything within her kit.

Before someone says "oh she has to land a skillshot"... come on so do the vas bulk of mages within the game.

I see no downside to ahri, no defined weakness while having such a bloated kit.

23 Comments

Ahristocats4 votes

she ALREADY is a genearlist, some champions are balanced around being generalists because they don't have anything to specilize on that's why they're called jack of all trades, master of none

Death by Glamour3 votes

Yes but she had a major trade off, she struggled to burst someone down. Npw with the damage amp back on her charm thats no longer an issue.

Its actually strange how you can go from one thread talking about how op one generalist in toplane is disgusting but a new one in midlane is ok.

Consistency please

Ahristocats3 votes

[{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=jXeNiebI,comment-id=00000000,timestamp=2018-04-17T17:57:13.546+0000)

Its actually strange how you can go from one thread talking about how op one generalist in toplane is disgusting but a new one in midlane is ok.

ahri is not a competitive pick her generalist nature is just "i don't have weaknesses" but it's not "i do every thing midlaners do but better" ahri is not better than ryze/cassio at solokilling an entire team ahri is not better than taliyah at roaming ahri is not better than galio at tanking

unlike gnar and toplaners

Death by Glamour2 votes

Shes not one yet. Arent ryze talia and galio nerfs already on the pbe? What ever happened to proactive balance as apposed to reactive balance from the team?

Alomg with the recent zed buffs i think this is to try to shoe horn them into lcs for more flashy plays rather than the stagnant shit a decreasing number of people watch.

Ahristocats1 votes

[{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=jXeNiebI,comment-id=0000000000000000,timestamp=2018-04-17T18:35:33.243+0000)

What ever happened to proactive balance as apposed to reactive balance from the team?

i don't know, no one knows

and i don't care

Death by Glamour3 votes

when the next op champ comes along just remember

you don't care

so don't cry about it on the boards nor on reddit [slayer-jinx-catface]

HalcyonDweller2 votes

As long as she has that safety it's going to be hard to balance her and give her the damage that people want. But her safety is part of her gameplay fantasy, the triple ult is iconic for her and removing it would ruin the champion for many.

Honestly putting damage AMP back on Charm was a mistake, because Charm already applies CC, adding a debuff to that is going to be like salt in the wounds for opponents. The damage amp should have been put on her Fox Fires instead, like a stacking debuff for each orb that hit the target. That would give her opponents counterplay.

IMO it would be ideal if she had her ultimate only grant a second (and third) cast if she damaged an enemy with it.

wildfox991 votes

they just had to remove her MS buff,but rick wanted to please the casual players that can't play her without extra safety (with the tradeoff of having her W still useless)

actually no ahri main wanted to keep this MS and everyone was saying it's so unneded for her kit

HalcyonDweller1 votes

The whole problem with it was that she could use it to run away, and they didn't fix that with the update. She could have kept movement speed in a more conditional way (perpendicular to enemies like 90 degrees of rotation from Volibear's Q for example) and it would have been fine.

And as an Ahri main, I did want movement speed but not safety so don't go all "no true scottsman" on me.

Her ultimate should be changed so that it doesn't give the third (or even the second cast) if she doesn't damage an enemy with the previous casts of it.

wildfox991 votes

no ahri main

let's say almost,the majority of ahri mains didn't want it (just look at r/ahrimains)

her MS is totally unneded in her kit,especially when it's procced only when the trade is already ended or when you are ulting while as tradeoff we have her foxfires dealing less damage than janna's Q

HalcyonDweller1 votes

{quoted}

especially when it's procced only when the trade is already ended or when you are ulting while as tradeoff we have her foxfires dealing less damage than janna's Q

Well I'm with you on that, I agree on both of those things.

Here's what I think should happen:

  1. Charm's damage amp should be moved to Fox Fires. Each fire that hits a target adds a stacking debuff that gives Ahri more damage against that target.

  2. Orb of Deception movement speed should only work when Q hits an enemy, AND only for moving perpendicular to that enemy. It shouldn't allow her to run away, and it shouldn't be something that procs after a trade when it's practically useless.

  3. Spirit Rush should only grant subsequent casts if she damages an enemy with it.

Also I'm not the person who downvoted you so if you're still downvoting me out of spite then stop that.

wildfox991 votes

Charm's damage amp should be moved to Fox Fires. Each fire that hits a target adds a stacking debuff that gives Ahri more damage against that target.

her E should apply it but her ult as well,so you have to either hit a sklillshoot or use your ult for mark them (like fizz and zed)

Orb of Deception movement speed should only work when Q hits an enemy, AND only for moving perpendicular to that enemy. It shouldn't allow her to run away, and it shouldn't be something that procs after a trade when it's practically useless.

passive : when ahri hit a champion she gets X% + (Y% every Z AP) MS while moving toward him for the next 1.5 sec (counts up to 180 degree from the enemy)

it'd still prefer not to having it (i'd rather take some less CD or more damage on her W) but at least something like that that doesn't make her too safe,actually flat 20% flat 9 sec kinda sucks but can't get buffed since it would make her too safe

Also I'm not the person who downvoted you so if you're still downvoting me out of spite then stop that.

i actually upvoted your first post and didn't do anything with the second,some guys just downvote everyone because yes,don't ask me why

HalcyonDweller1 votes

{quoted}

her E should apply it but her ult as well,so you have to either hit a sklillshoot or use your ult for mark them (like fizz and zed)

I think that E should not apply it because the opponent is already punished (with cc) for not dodging. Giving damage amp on top of that is like salt in the wounds for them. Having it on W gives it more counterplay because opponents can try to escape if the W hits them, whereas if the E hits them there's nothing they can do about it. Plus the Ahri player has more room for skill expression if the W applies the damage amp, because you have to position well for it to affect the target you want.

passive : when ahri hit a champion she gets X% + (Y% every Z AP) MS while moving toward him for the next 1.5 sec (counts up to 180 degree from the enemy)

it'd still prefer not to having it (i'd rather take some less CD or more damage on her W) but at least something like that that doesn't make her too safe,actually flat 20% flat 9 sec kinda sucks but can't get buffed since it would make her too safe

I'd be down for that, it seems to fix the whole problem IMO.

i actually upvoted your first post and didn't do anything with the second,some guys just downvote everyone because yes,don't ask me why

Understood, some people just like to follow others around and make them get into fights with others by dropping downvotes. I'm sorry I thought you were the one who did the downvoting. IMO we really should remove the anonymity of downvotes on comments.

Colton1471 votes

Gragas

Death by Glamour1 votes

He was so badly nerfed because of it he went from an assasin mage to a tank

[slayer-jinx-wink]

HalcyonDweller1 votes

His AP ratios just got buffed....

Death by Glamour1 votes

Recently or are you talking about season 4?

HalcyonDweller1 votes

From lolwiki:

V8.7

Barrel Roll:
    AP ratio increased to 70% AP from 60% AP. 
Drunken Rage:
    AP ratio increased to 50% AP from 30% AP.
    New Effect: Damage reduction now scales with 4% per 100 AP. 
Oktoberfest Gragas Skin Line:
    Bug Fix: Seam lines have been minimized.

Also I'm not the one downvoting you so if that bothers you don't take it out on me.

Death by Glamour1 votes

Yes sorry i was talking about when the gutted him in season 4.

The removed alot from him because he was to good at everything basically

HalcyonDweller1 votes

No problem. Yeah it seems they're buffing him up again, not sure if it will be a problem or not, but it's happening.

Chalze1 votes

There's a reason why she was top tier for such a long time. She's like a jack of all trades but only better slightly in everything. Jack of all trades is usually a master of none but she's a tad better in all aspects

Mcsquzzy1 votes

honestly a revert minus the improved logic on w would be my cup of tea

HalcyonDweller1 votes

W felt like crap on the old version of her, and her first rework too. This most recent rework makes W feel less terrible to use. The logic was absolutely needed.

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