Going to write a book of replies about Sona to Riot Fearless
http://pm1.narvii.com/5983/b21ed04ce8f9b9abe18d6c3b194f848c43c4eb3b_hq.jpg
Yep, this is my daily Sona thread, and i won't stop until riot answers me by either saying that she's going to get reworked, or that they don't care about Sona in high elo (though Meddler indirectly said yes since her last "mini" rework) And today i couldn't help but wanted to point out the absolute dogshit work that fearless did to Sona 2 years ago, a work that no one apparently remembers essentially: -not fixing any problem of her kit (fun interactivity blablablabla) -gutted the shit out of her in high elo
https://i.gyazo.com/080021b5be2700c107fcba15fb9dcc50.png
and it's been like this for years, the rework just made her disappearing from competition, disappearing from master and above i wish Best DotA 2 Sona was still playing league to witness her state in Master and point out the bs of what fearless did
And you want to know what happened? they nerfed her ulti width with the nerf hammer making her ulti completly worthless it went from like the size of kassadin E to what it is right now
https://i.gyazo.com/296176af5dbd66dfd7d026bc17dfa275.png Indeed, like he said it she was ALL ABOUT HER ULTI in higher tier, the only support that could control 5 people was Sona everything else was garbage with low number , and you my friend fearless removed this to make her ulti a 140 seconds cd spell that can stun 1 or 2 targets what could possibly go wrong
https://i.gyazo.com/ef6c0c5ff4097c5557714af58e424306.png
So you give absolutly 0 fuck about Sona player in higher tiers? what kind of mentality is that? you guys think that a champion being played in high elo or not is unrelated to a rework failure or success? why the fuck did we rework ryze then? better let him destroy low elo while being shit in high elo why did you turn him into a "choose the combo" mage giving him 45% win rate in low elo while being a monster in high elo when before it was the opposite? Why did we rework warwick to stop having stat check bruisers in league that destroy low elo? and then you're fine with Sona having 0 mechanic making her stupid in low elo while bringing absolutly nothing to the table in high elo? I mean it's fine, Riot hired ghostcrawler who said "reworking low elo champions into making them harder will make hem lose their popularity" aka "if your main is balanced around low elo deal with it son"
https://i.gyazo.com/e883bae96ee69347768e4d9efa818a5d.png
So, you think you fixed her with that rework? Absolutly nothing changed between the fun brought by old Sona and the fun brought by new Sona
https://i.gyazo.com/45592194df12643fd7a9271a7784b8e9.png
the only fun that Sona brings is the burst while playing her AP, this is what most Sona players feel they hate her entire kite, they hate staying next to an ally to empower him while not seeing the bonus power, they hate not doing anything One can think that thanks to the rework the allies of Sona can see the power that she brings but NOP, it's still invisible, you can't see shit you can't see the power that her Q brings in teamfight, you can't see the shield power unless you have massive AP bringing a karma level of shield nothing Your allies won't say "wow sona! if you didn't hit that diminuendo i would have died for sure!" nothing on earth has been fixed
Enemies still hate playing against Sona, they feel bad when they get poked her Q (talking about low elo here) and high elo players hated when her damage was relevant (as a support) because they couldn't do anything against it leading riot to olaf her damage unless she goes full AP with lichbane which is a fucking joke because she wasn't intended to do this And nothing was done to fixe that
https://i.gyazo.com/386c0b356ad9e54d27b95a74ba78116e.png
YOU DIDN'T DO ANYTHING TO FIXE THAT WTF, the point of your rework was to increase the "fun" of sona yet she still has 3 spammable low impact spells, how the fuck did you do this rework that completly contradicted what you said?
https://i.gyazo.com/927ca054d5788657a33fc1c0baaf31f7.png
and what exactly changed? she still heals for a fcking low number on low cooldown making it bad at saving allies and good at keeping an ally topped off You didn't do anything to make it better, and it still has a low gameplay
https://i.gyazo.com/3d72a890cf9e057e7e28ebeb980548fb.png
what you said here actually makes sens But no one knew that you were going to use this escuse to replace the immense power that her aura brought for low numbers enchentment on low cd that basically does the same thing that her old Aura did, but also weaker since it's not persistent
Well played Sir
https://i.gyazo.com/ed0b9c61537828b4cd9774e73a7c47ad.png
How the fuck did you get to this conclusion? WOWOW wait
where is it written that "Sona can't get skillshots?" ? Does riot have a book of rules where they write random shit that the designers have to follow? You're essentially saying that what makes Sona being Sona, is her ability to have no counterplay+low interactivity+low gameplay decisions? Sona has NOTHING to do with auras, her identity is being a character using magical music to help her allies NOWHERE it is said that it has to be through auras, NOWHERE it is said that it can't be through skillshots or other spells
https://i.gyazo.com/c5715dd9f420aef417e7215e387a18c9.png
And nothing changed, because you refused to change her kit and she remained a generalist that cannot be strong without overshadowing other picks just like 
https://i.gyazo.com/d527b613c23589e34d4f042d5a184b7f.png
And here is where it ends, because: -you didn't fixe any of the issues you pointed out -you made her no longer viable in high elo equation of the 2: freaking terrible rework
And your mistakes won't be repared for a long time because the VGU list is already filled with
according to Reav3
and now We high elo Sona players are doomed because Riot let you Fearless, a Silver Tank/bruiser main reworking an enchenter
/end

