Evelynn, The Widowmaker Rework Concept

Zerenza··3 votes·1,458 views
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Evelynn, The Widowmaker

Idea: Evelynn was always meant to be an assassin, her rework in the future, later this year most like is going to make this a reality again but the main issues in her kit originally were pretty simple. She had little counterplay, she had lots of AOE and she scaled well with health items after the change to her ultimate from flat damage to max health damage, removing her from her assassin role and making her a skirmisher.

In addition, evelynn is meant to be a masochistic seductress(we've all been there am i rite :D) but her kit doesn't really say this having more to do with Hate than actually causing pain to the enemy which is what she likes. Infact Masochist is the wrong term, Evelynn is a sadist, someone who enjoys the pain of others. In addition she is also apparently the best person at her job, being named the widowmaker and having apparently killed many a person right next to their partner witout ever being caught.

In this concept i removed most, if not all, of her AOE damage and gave her a kit that reflects her nature and the direction that i think riot might take with her while also emphasing the fact that she is a stalker. It's getting close to the time they'll start looking for concepts of her and i always think it's good to post your ideas incase a rioter enjoys it and it inspires them. So without further introduction i give to you my concept for evelynn.

Passive: Shadow Walk

Evelynn can mark a target on the enemy team at the begining of the game and every minute afterwards, the enemy marked by evelynn cannot see evelynn regardless of wards, including control wards, unless she attacks something. After revealing herself she cannot become invisible again until 5 seconds have passed where she took no damage.

Shadow Stalker: While an enemy is marked by Shadow walk, if evelynn is within 700 units of the target for 5 seconds her next basic attack against them deals bonus magic damage equal to 10% of their maximum health. (Cooldown 15 Seconds)

After kiling a Target, evelynn must wait 2 minutes to mark another one.

Q: Hate Spike(for lack of a better name)

Active: Evelynn fires a spike in a target direction that deals 50% reduced magic damage to all minions and monster's it passes through, dealing 100% of the damage to the first enemy champion she hits(like jhin W), if she uses this ability while her "Shadow Stalker" is up she will apply it as extra damage on her Q.

W: Shadow Frenzy

Evelynn dashes in a target direction breaking her of all slows and increasing her movement speed for a short duration. If she dashes towards an enemy champion and hits them it deals magic damage.

E: Lustful Sadist

Passive: Evelynn's damaging abilities and passive will cause her to impale her enemies with spikes up to a maximum of 5, each lasting 10 seconds. Evelynn gains increased movement speed when moving towards a target marked by this ability.

Active: Upon activating this ability evelynn will cause the spikes she planted in her enemy to erupt all at once dealing flat magic damage based on the number of spikes in the enemy.

R: Agony's Embrace

Upon first activation, evelynn makes herself invisible to everyone except her target for 5 seconds, during this time she will periodically shimmer but won't be targetable(similar to when you hit an invisible champion just she'll do it constantly regardless.) and will not reveal herself to anyone except her target by attacking them. She also cannot attack anyone except her target during this time.

Upon second activation Evelynn will call her target towards her if they are within 700 units Charming them for 2 seconds, if the target makes contact with evelynn during the duration of the Charm, evelynn will grab them, rooting them for .5 seconds then stab them in the back with a spike dealing magic damage that scales off of their missing health.

Upon killing her target evelynn becomes visible.

Notes & Concept:

Passive: I thought it would be a really cool mechanic because it makes communication key when playing against evelynn, similar to if you found out you had a real stalker, warding would be important for everyone not just the person marked and you'd have to help out your teamates by telling them where she is if you saw her. Then not only that but it isn't like she could sneak up on your whole team, it's impossible, atleast 4 people could see her right? Making her permanent stealth helpful to her but not overbearing.

In addition, MAXIMUM HEALTH DAMAGE WHAT THE FUCK ZER?! The reason for this is because on evelynn's release she did flat damage with her ultimate making her burst people with 0 counterplay, if we replace some of her damage with maximum health damage and damage that scales off of missing health it makes it so she has to use her skills in a specific sequence to gaurentee a kill and also makes it easier for an opponent to get away.

Q: Her Q is her bread and butter, lowest cooldown but always did sustained damage, assassins do not do sustained damage but in evelynns case she can certainly poke and poke hard so i made it interact with her Passive that way she can execute fleeing enemies, low enemies or have a stronger upfront damage to burst enemies better but because it's now a skillshot people can't complain.

W: Every Assassin needs a gap closer or they'll just be defaulted to being a skirmisher or bruiser which is not what riot wants with evelynn. I also always thought that evelynn's W should have been a cleanse or dash but because she was one of the first champions they hadn't made dashes as easily accessible to assassins yet and she got left out.

E: I really want to emphasize evelynns love for pain, causing pain to her enemies is what she enjoys most so if she impales her enemies with her abilities it definitely makes sense not to mention this can be applied in quick succession with R+Q+W+E, most likely bursting her enemy since her W will throw her at her enemy making the second part of her ultimate deal missing health damage and if they happen to get away she can E them afterwards. This also makes her able to skirmish a little if she needs to like many other assassins.

R: Evelynn needed a charm, we all know that, but as an assassin she needed it to be hard to do and single target, so it's tied to her passive. Also it was called "Agony's Embrace" but she never embraces anyone, so she now hugs someone and then impales them in the back like a true temptress!

Wrap up:

Overall evelynns fantasy is that of a stalker, i wanted to make her kit rewarding for stalking an opponent and being near them without their knowledge while also giving her the burst she needs, the mobility she needs as well to not end up a skirmisher again.

Tell me what you guys think in the comments bellow please!

11 Comments

GarthBrooksXD2 votes

no fuck this there is nothing wrong with her as is

GarthBrooksXD2 votes

and im tired of my champions being reworked into garbage

Zerenza2 votes

Riot's Rework Team Alpha is working on her after Galio, there are a lot of things wrong with her.

GarthBrooksXD2 votes

there's a lot of things wrong with your mom!

Rewt2 votes

eh.... i feel the passive kind of ruins the whole stealth mechanic of the champion that many of us have grown to love about the champion over 7 seasons of playing league. but then again i wouldnt put it past Riot to kill what people love about about a champion. (cough, kha zix, cough) and the q... y tho....

this rework doesnt just change parts of the champion but kills the entire IDENTITY of eve. no more perma cloak for ganking lanes. ganking would only be effective in the solo lanes since you dont have CC you cant gank bot because the support will see you coming and CC you or the ADC will and kill you. the Q removes her entire playstyle of kiting people. The W looks cool and id think it would work fine on the current eve. E........ so.... kalista? and the Ult.... it just looks clunky. so I activate it once to Get the Zeratul effect from HOTS/SC and then ONLY if i have an obsession marked my second activaiton does something. and it charms for 2 seconds and only really does damage if they have already been damaged? so basically i cant use this to assassinate, it has to be used as a finisher???????

TLDR. this rework isnt eve. it literally kills everything about the original champ. if you put the two champs in a comparison they wouldnt be ANYTHING alike. Nothing here has been kept from the original kit, Not even in concept of the abilities. and the concept of her stealth is really badly thought through. and the best part of this is i dont even play eve. i have no stake in what happens to her. im just sick of people calling for the entire identity of a champion to be abandoned.

Zerenza2 votes

I do play eve, her identity was lost a long time ago, she was supposed to be an assassin but she can't be because her stealth was to overpowering which caused them to nerf her damage in many areas and make it hard for her to guarantee a kill. She suffered from the same thing that Yorick did upon release, she was broken and offered very little counterplay which resulted in her being butchered and forgoten about.

On evelynn ganking bot lane was always hard, infact ganking in general on her was really difficult because you don't have any CC, have no gap closer and you don't do enough damage to kill the opponent in the first place.

I have to change her stealth in a way that makes it easier on her opponents but rewards her for doing what she was meant to, stalk people. Her Q was changed to a skill shot for the sole purpose of increasing it's damage by a ton and being able to keep it's AOE, her current Q does little damage, is clunky and wouldn't really make it past production without changes like this.

Her E is simple, it's to allow her a way to kill a target without her Ultimate or to kill a target after using her ultimate but in order to balance it and make it unique it had to be different from almost everything else in league. It works completely diffeent from kalista's rend btw considering it's not with auto attacks.

Her ultimate was the best way to make sure that she could have a CC tool, also, other missing health executes in the game such a garens or rivens' can execute people from half health, evelynns would almost certainly do the same. But this is also to fit with her lore of her being a seductress, she is supposed to seduce then kill people while making it as painful as possible.

I don't understand what you mean by "Removed her entire identiy" She didn't have one, like many other champions in the game her identiy was lost a long time ago, i kept her stealth mechanic which was the core portion of it and returned her to the assassin playstyle she was meant to be.

also a qoute from riot.

"Evelynn was always meant to be an assassin, we've been trying really hard to bring her back to this but have decided the best way to do this is to build her from the ground up." -Reave

PureSilvrr3 votes

They said theyre keeping eves permastealth

Zerenza2 votes

Yes, but they didn't say in what way, it's highly plausible their going to make a rendition like this so it's easier to build a kit around, not as hard to balance and overall healthier since there's counterplay to outside of control wards.

ChaddyFantome2 votes

I actually really love this idea and hope Riot does something along theses lines. The most fun times Ive had with eve are the times I was stealthed walking the fine line between enemies amoung their own pack without them even knowing.

You put it perfectly. Evelynn is the ultimate stalker, and this is the Route she should go.

ADC Yuumi2 votes

Coming back to this and looking at her actual rework... I'm glad they didn't do that one person stealthiness.

Zerenza1 votes

As an evelynn main and the writer of this thread, i agree lol

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