Honestly think kleds q needs buffs.
Not saying the champion is weak or whatever, but my point is that this ability just doesn't hit the mark at all. It's a tiny width short range skill shot and the reward is literally 25-125 damage if you land it. AND THEN if you manage to stay near the target after 1.75 seconds they actually take damage and are then slowed for what 1 second? with the tiniest pull to boot.
The ability just feels wrong. It's too damn hard to land. And when it does land i dont feel rewarded at all, because landing it just means that MAYBE i will get to put a tiny slow on that player IF i manage to stay on top of them for 2 seconds.
I suggest making the skillshot width atleast twice as big, or significantly buffing the cc of the ability.