nidalee trap changes (vs players)

SwiftKitten88··1 votes·476 views

i understand that the changes on the PBE to nidalee's traps

*Bushwack (Human W) damage increased to 40/80/120/160/200 (.2 AP) from 20/40/60/80/100 + 10/12/14/16/18 (.02 AP) % of target's current health *

are intended to nerf her jungle clear speed. and honestly i have no issue with that.

the issue i do have is that this change is a huge nerf to late game nidalee players vs tanks

lets say for the sake or argument i have 800 ap on nid (which is pretty unrealistic) and i am lvl 18 and have max lvl traps

i place a trap

but this trap will do 200 damage plus 160 (.2*800) doing 360 damage total.

we are talking 360 damage from an 800 ap lvl 18 nid. NO ONE is going to CARE about stepping on that from the damage

other than triggering hunted for scouting (which can be done with lvl 1 traps) how exactly is there ANY benfit to using traps AT ALL vs players.

before the nid rework traps did a huge magic and armor pen debuff. and in their current version they are very useful for shredding tanks who stack very high hp (like 4k+)

but this change is a HUGE nerf to traps vs players.

please find a way of nerfing trap damage vs jungle mobs without removing the % hp damage. or at least give traps a .6-.8 ratio on AP so people CARE about stepping on one

3 Comments

killd0zer1 votes

the issue i do have is that this change is a huge nerf to late game nidalee players vs tanks

Nidalee having anything anti-tank is an actual issue, and it's being solved.

Aikki1 votes

I believe the changes have since been reverted back to the live values.

SwiftKitten881 votes

the issue i have is that nidalee's old traps (pre rework) did 80 damage at lvl 1 with witha .4 ratio AND appied a magaic and armor shred

in return we got a cooldown reduction on level 1 traps from 18 to 17 seconds and a mana cost reduction form 60 mana to 40 mana

the damage was then changed to 20 + 10% plus 1% damage per 50 AP plus a 150 damage max vs mosters

now if we compare that to the pbe changes

nid trap at lvl 1 deals 40 damage with a .2 ratio.. as i pointed out.. this is worthless vs players..

and my biggest point is if you want to nerf nidalee traps vs monsters.. adjust the already already 150 damage capped vs monsters

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