@RiotRepertoir @Meddler Ideas for minor touchups to Pantheon whether or not he "needs" them
The following changes/ideas would smooth out a lot of Pantheon's gameplay without really buffing him
1. Passive blocks any type of autoattack instead of only Physical ones (doesn't block Morde/Poppy Q for some reason)
2. E crit execution passive gets a VFX indicator above an executable Minion, Champion or Monster like
Passive
3. E crit execution passive that cannot crit on E gets moved to Q
4. E tooltip lists the full 100% damage vs Champions as the default instead of the vs Minions/Monsters values
5. E deals damage at 40/55/70/85/100% value to Minions/Monsters instead of 50% at all ranks
6. Mana and Mana regen get buffed for mid to late game so he doesn't still run out of mana in 1 combo (I get that he is gated early on purpose but mid to late he is even more gated)
AOE suck and they should remove these 50% less damage against minions (or atleast change it to 33% like
's E) , but anyways crit indicator is awesome and it must be implemented and 6 one it is necessary
3 is pointless
1 must be implemented for morde Q, cuz in next patch it can hit like 1000 @3rd attack xD (but on the other hand pantheon passive will be so strong idk)
And also 1 more important thing they must fix the ultimate bugg, the tooltips wiki tooltip says 2 jump 1,5 fall, but in game both "phases" are 2 sec!