Can we change the Bladed Armor Mastery to Magic Damage since Monsters have no MR?
For those who aren't familiar with it: http://leagueoflegends.wikia.com/wiki/Bladed_Armor_%28Season_Four_Mastery%29
When enemy monsters attack you, they are inflicted with bleed for 2 seconds, dealing 1% of their current health as physical damage each second
Wouldn't 1% of their Current Health as Magical Damage be better than as Physical when they have no Magic Resist at all?
I feel like small changes like these could really help out Tank junglers.
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Right now I'm running Magic Pen Marks, Armor seals, Magic Res per level gylphs and AD quint. I have been able to clear 4-5 camps on first run depending on how good-bad i do my soft resets. It really helps my early clear.
immediately came to my mind.
