Really upset at the Xerath nerf.
The reworked stun was his best tool for spacing and dealing with oppressive initiates and you just cut the stun duration by a significant amount. Furthermore, you've nerfed the one ability that kept Xerath viable in multiples roles, both as an AP mid-laner and a support poker.
As a guy that mained support Xerath since his rework, and rose to high gold/low plat playing almost exclusively support Xerath - this is extremely disappointing to see. If you want to nerf something of his, lower his damage a bit, but that stun was the only thing keeping him relevant in the sea of mobile assassins that you see every single game. Peeling will be difficult now.
Strategic diversity? Bull.


can't stun 