I for one, love the Zed changes nerf!
He doesn't feel oppressing anymore in lane. I love it. I can almost bully him now.
See how it feels now you ZED mains....
He doesn't feel oppressing anymore in lane. I love it. I can almost bully him now.
See how it feels now you ZED mains....
what nerf? -25+0.1 bonus AD isnt much of a nerf when they compensate it with +25% multi hit damage.
what nerf? -25+0.1 bonus AD isnt much of a nerf when they compensate it with +25% multi hit damage.
it doesn't seem like much, but In order for zed to do any real damage, he has to use his shadow. That leaves him open and low on energy for counter attack.
plus you are no longer on low health when you engage cause his poke is not what it was before.
it doesn't seem like much, but In order for zed to do any real damage, he has to use his shadow. That leaves him open and low on energy for counter attack.
plus you are no longer on low health when you engage cause his poke is not what it was before.
... -25 base damage at rank 5 is most definitely not a meaningful change in the laning phase. Zed still has the best poke of any AD caster, the best waveclear of any AD caster, and the most frustrating lane of any AD caster. Nothing changed. He just had a net 0 change to try and appease the masses like were stupid.
He does the same damage if he hits multiple shurikens, but less than before if he only hits one. The idea with this was to decrease his poke in lane so he has to get closer to deal full damage (so that the other laner has a chance to fight back), also it means when his shadow is down he can only use 1 shuriken (which is weaker now) making it a bit easier to abuse his downtime, AND, it also means that late game he needs his shadows near him to blow up the carry, so he cant just use them to bypass the frontline anymore, making him much more pealable
Zed is meant to be a lane bully (one of the best), so its not meant to be easy, but with this change you can more easily take advantage of his 20~ second shadow downtime in lane, and even have a bit more of a chance to fight back while his shadow is up because he has to be closer than before to deal the damage. Late game he is much easier to deal with as he cant just jump past an entire team to kill the carry anymore (this is what made old kassadin op, his ult was so large he could just jump through a whole team, you couldnt peal against it, when they lowered the range on his ult it gutted him because he could be pealed) Zed is primarily a lane bully, its not meant to be an easy lane, but this makes it a little easier to play against if you play it smart and makes his late game more manageable
as a disclaimer, I am a zed main, but i would love for him to be balanced and fair to play against, because when he isn't he's just banned all the time and i don't get to play him
Nope, still getting beat up by them
It feels like a buff. In lane, he technically spams dat shuriken 3 times, and I have to go back to base
He does about the same damage as before if he lands more than 1 shuriken if you do the maths on it, slightly more but not by much. But he does less if he only hits one, so now its easier to trade with him when his shadow is down (~20 seconds in lane), you have to abuse that downtime. He's a lane bully by nature, so its not meant to be an easy lane, but the nerfs did help with that a bit. Mainly they were for late game though, because now he cant use his shadows to jump past the enemy backline, he has to use them for damage so he's far more pealable in teamfights now.