Thank You Riot for Support item changes.
Playing well as a support often means intentionally foregoing actions that grant gold or experience - the two things that generally make people stronger in League. In the past we gave supports their own unique items to prop up their lower gold income, but that led to problems (and subsequent nerfs) when other positions found ways to abuse them. This time around, we’re cutting out gold and experience as middlemen and directly rewarding supports with powerful benefits for mastering the gameplay of their items.
These quests share the same structure. After earning enough gold with your support item’s unique passive, it’ll evolve to grant a new effect: ** Ancient Coin line***: Gain an elixir that instantly grants a skill point when consumed (you still have a max of 18 skill points per game, meaning you’ll finish leveling your abilities at level 17). Takedowns on enemy champions grant gold and restore mana.
Relic Shield line: Gain a shield that regenerates out of combat Spellthief’s Edge line: Tribute procs grant a burst of movement speed
*Ancient Coin’s existing passive - being near a minion when it dies - is pretty boring and offers nothing to build a quest around. So, we’re redesigning it. Nearby enemy minions occasionally drop coins when killed by anyone other than you, either restoring mana or granting gold on pick-up. (After one coin type has spawned, the next is guaranteed to be the other type.) Collect these coins to complete your quest.
This is quite honestly amazing. These have been suggestions pushed by the player base on these very forums for a long while now and just wanted to highlight how Riot genuinely DOES listen to us and take our feedback into consideration. So this is mostly both as a congratulation to everyone pushing these ideas to begin with and a thank you to Riot for being so receptive.