Ori really needs a nerf at this point.
I think a good way to start would be removing her free armor/mr from the ball, it makes her lane way too foolproof.
I think a good way to start would be removing her free armor/mr from the ball, it makes her lane way too foolproof.
I've got the perfect nerf
We remove her ball from the game
I have a strong dislike towards Orianna, so I don't feel I am in a position to talk, but I know there is some counter play to Orianna...
If she is attacking with her ball, she can't be using it as a shield at the same time... Abuse that.
Abuse the time it takes for her to move the ball and try to predict exactly where it will land in order to avoid it.
Lastly, keep some good range on her so you will be able to move out of the way (unless she flashes)
I have a strong dislike towards Orianna, so I don't feel I am in a position to talk, but I know there is some counter play to Orianna...
If she is attacking with her ball, she can't be using it as a shield at the same time... Abuse that.
Abuse the time it takes for her to move the ball and try to predict exactly where it will land in order to avoid it.
Lastly, keep some good range on her so you will be able to move out of the way (unless she flashes)
Execpt shes the one poking and chunking you from 950 range.
Then if you ever get on her she wins because her passive + e.
Execpt shes the one poking and chunking you from 950 range.
Then if you ever get on her she wins because her passive + e.
The ball's Q range is at 825. If it was at 950, then she'd be broken.
Also, melee suffers against her, sooooo, not even a point of discussion balancing Ori around them. It's like saying all mages are OP against melee. Duh doi.
The ball's Q range is at 825. If it was at 950, then she'd be broken.
Also, melee suffers against her, sooooo, not even a point of discussion balancing Ori around them. It's like saying all mages are OP against melee. Duh doi.
The ball has a longer return range than the Q range, so she can effetively poke you from up to 950 range.
That range is basically equal or greater than every mage thats not lux/xerath and a few others.
Her E and passive should just be nerfed so she actually blows up if you can get to her, shes lacking weaknesses atm.
The ball has a longer return range than the Q range, so she can effetively poke you from up to 950 range.
That range is basically equal or greater than every mage thats not lux/xerath and a few others.
Her E and passive should just be nerfed so she actually blows up if you can get to her, shes lacking weaknesses atm.
If you were stupid enough to stand in her ball's way upon return, then it's your fault, as it has a pretty narrow hit box. Plus, doing Q -> E burns a lot of mana and she wouldn't use that to poke anyways.
Again, if you are playing melee, you are going to suffer against ranged mages, not just against Ori. Stop being salty and buy a Hexdrinker instead of going glass cannon.
Plus, doing Q -> E burns a lot of mana and she wouldn't use that to poke anyways.
...are you serious?
...are you serious?
The Ori must be dumb to do that. Her early game mana ain't that great. Keep in mind, her damage is reduced when she hits minions. Stop acting like a cliched melee player. Be smarter.
early game mana problems
yeah im sure that getting a lost chapter without dying 50 times is hard to become pretty much manaless
yeah im sure that getting a lost chapter without dying 50 times is hard to become pretty much manaless
Playing a resourceless melee with a long range poke and you're complaining? Gooby please.
Execpt shes the one poking and chunking you from 950 range.
Then if you ever get on her she wins because her passive + e.
WELL, you know early-game Orianna is INCREDIBLY squishy... Ask for a gank.
No gank? Just farm safely, she isn't an aggressive champion unless she is ahead.
WELL, you know early-game Orianna is INCREDIBLY squishy... Ask for a gank.
No gank? Just farm safely, she isn't an aggressive champion unless she is ahead.
"X is fine just ask for ganks"
LUL worst argument ever.
"X is fine just ask for ganks"
LUL worst argument ever.
says the guy on his post with 8 downvotes :/ nobody agrees with you, listen to my advice or don't
says the guy on his post with 8 downvotes :/ nobody agrees with you, listen to my advice or don't
As if i give a shit about that LUL
Ori is balanced but yasuo is overpowered right? The silver is showing.
As if i give a shit about that LUL
Ori is balanced but yasuo is overpowered right? The silver is showing.
I think you need to calm down. Don't be toxic on the forums.
If she is attacking with her ball, she can't be using it as a shield at the same time... Abuse that.
her ball takes no time to come back to her
Sorry, you're about 3 weeks late on the Ori hate train.
Every Orianna I've had on my team the past few days has been a complete feed queen. They over extend and don't comprehend that they are easy prey for junglers. They then complain that they're being camped but don't ward and play to the side of their ward.
A lot of Orianna's counterplay exists in her kit having no escapes built in like Fizz, Leblanc, Zed, Talon, etc.
She seems fine.
It's not the stats she gets from her ball that's a problem, it's the damage of her w.
She shouldnt gain that extra armor mr from her E, that's about it. It's pretty dumb how damage she does while also protecting her team
The entire gameplay style of Oriana is to throw her ball in front of her and zone you out by making it to where if you get anywhere nearby, she can Q W you for significant undodgeable damage and then E back if you decide to try and continue your attack to negate a large part of any damage you actually manage to do and damage you even more if you're in the path of the ball. The fact that 6 different people are too stupid to realize this is utterly mind blowing.
she can Q W you for significant undodgeable damage
Maybe its undodgeable in Silver, from my understanding its a skillshot like any other in the game.
Maybe its undodgeable in Silver, from my understanding its a skillshot like any other in the game.
It's a skillshot that you have all of 0.1 seconds to respond to with the only non-damaging response being a blink.
It is if you are standing next to the ball which would again be your own fault.
It is if you are standing next to the ball which would again be your own fault.
Exactly, but the original comment you rushed to defend is that Orriana doesn't have enough mana to poke with Q and E which is utterly ridiculous cause her main poke pattern is QQWE and she does it regularly only for the damage from the 2nd Q and the W.
Sorry but how do you manage to get hit with 2 procs of Q, I have never seen it happen in 4000 games on this champion. The usual poke is Q-W with some autoattacks coming in between and having E ready to defend yourself if enemy tries to counterburst. Using E to harass is extremely situational and a huge waste of mana. Who are you playing into Ori when you are having that many problems facing her ?
The entire gameplay style of Oriana is to throw her ball in front of her and zone you out by making it to where if you get anywhere nearby, she can Q W you for significant undodgeable damage and then E back if you decide to try and continue your attack to negate a large part of any damage you actually manage to do and damage you even more if you're in the path of the ball. The fact that 6 different people are too stupid to realize this is utterly mind blowing.
Or maybe you are simply a trash player and deserve to eat all that damage?
Again, it's like complaining about any other mage against a melee. If you get close enough for point-blank damage, then you deserve to take it.
Stupid player is you. If you are playing a melee champion and don't even know how to dodge the skill shot, then that's on you.
Also, buy some MR instead of complaining. Hexdrinker is ridiculously cheap or even a simple 450g MR item is going to negate a lot of any mage's damage.
i'd say bugfix the insta w bug and then look at her winrate.(bug that allows you to cast w at end location before the ball has finished travelling to it)
When did she become strong?