[suggestion] Caitlyn should spend more time channeling /casting her traps,or decrease the cast range
Hey guys,
I was thinking about how hunters actually set up Bear Traps etc. Usually this takes a long time to setup / arm. Currently Cait does it instantly. This process takes a while and its not instant. Hunters cant just arm a trap and hurl it far and hope it will work.
Also, the range on her traps are huge. She can place them under enemy tower without gettin in tower range. I think the distance of her cast range should be greatly reduced.
It would make more sense for her to take a knee, spend a second to arm the trap and then place it where she was standing, rather than her just instantly lobbing 3-4 traps under the enemy tower like pokeballs.
By reducing her cast range, Cait still has the option of placing traps under the tower, however she must now get closer. This will open up some counterplay options instead of just letting her zone you from looong range. Now she has to take a knee and get closer to do the same.
What do you guys think about Cait's traps? Do you think it would make more sense for her to reduce her cast range , or for her to spend more time casting / channeling as she arms her traps. Plus I dont think you can just toss a bear trap like that IRL. You have to carefuly place them on the ground.
Let me know. I think cait is pretty balanced but the distance/speed she can lay traps is a little obnoxious and a little unrealistic. I love Cait, but I think she can be a lil oppressive with her traps. Hopefully this makes her more fun to play against.
What do you guys think? Cheers.
. being able to do damage from afar. if you make her get "closer" to set traps then she is exposed and vulnerable. once
shrooms and you cant see the fukers. the shrooms can bonus off the other one and go further. and no one likes
places, i dont play