Can we please tone down the ap damage to towers
When trynds start going AP over AD just to push faster something is wrong, revert all this AP damage to tower buffs already.
When trynds start going AP over AD just to push faster something is wrong, revert all this AP damage to tower buffs already.
I saw an earlier idea about capping AP damage to turrets, mainly to stop Veigar and other AP-heavy burst champs from doing higher DPS to turrets than actual DPS champions.
Would that help?
I think a soft cap would be better. That way you still scale damage vs turrets but you aren't blowing em up.
That or calculate attack speed into tower damage as well, since attack speed AP builds really skew the AP damage vs turrets.
Or maybe just make it a drawback passive on Nashors. Unique Passive - Damage dealt to turrets is reduced by 20%. Idk. Hard issue to tackle without hitting people who don't deserve a nerf to their tower damage.
I saw an earlier idea about capping AP damage to turrets, mainly to stop Veigar and other AP-heavy burst champs from doing higher DPS to turrets than actual DPS champions.
Would that help?
Hehehe I remember how I was in super late game with Veigar once. We couldn't push because they had better team comp, but neither could them because I was fed, full build and around 2000 AP (it was after the new mage items this patch). There were no towers on the map anymore because I was literally 1v4ing when under them by W spam, so I exchanged my Morelonomicon for Lich Bane and backdoored. I finished their entire base in less than a minute including the nexus.
how about no, and they just increase overall turret health?
it's the same thing mathematically since turrets don't have variable stats
it's the same thing mathematically since turrets don't have variable stats
the difference is that marksmen dont become better at taking turrets relative to ap champions.
I mean really, I don't see what's so hard about this idea to at least see how it goes.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=i8yW8Fvy,comment-id=0007,timestamp=2018-07-19T22:15:36.351+0000)
how about no, and they just increase overall turret health?
Then champs who are not ad or ap are just royally fucked.
Can we please tone down the
apdamage to towers
There you go
how about both?
yea a champion abuse a machanic so all other champions have to suffer for it
just nerf trynda,AP damage on towers is fine
yea a champion abuse a machanic so all other champions have to suffer for it
just nerf trynda,AP damage on towers is fine
Trynd is not the only example of this.
Just look at every mage going bot lane and replacing adc, the thing is that they are doing comparable damage if not more than adcs to towers, and ppl wonder why towers are crumbling over, before it used to be the ADC job to kill them, now everything including ap champs (who are not supposed to be good at tower taking) just 2 shot them.
now everything including ap champs (who are not supposed to be good at tower taking) just 2 shot them.
you mean
and
,champions literally made for wrecking towers?
the only other example that comes in my mind is
because of his insanely high AP
where is the problem if an APC deals the same damage of an ADC on the towers? ADC are supposed to DPS tanky targets,APC to burst,each classes are not supposed to wreck towers better than the other (unless your champion was made for that),or at least this is what riot wanted when they added AP scalings on towers AA
Actually, traditionally ADC was required for 2 reasons: Teamfight DPS and Sieging.
Actually, traditionally ADC was required for 2 reasons: Teamfight DPS and Sieging.
And they're still the best at sieging and melting tanks. ADC's outrange every single mage being used in botlane. People don't take Swain bot because of his magnificent siege (it's garbage). They take him bot because these lanes are all about snowballing early and catching up against 1-2 kills currently is almost impossible unless the other team throws.
traditionally ADC can't deny a whole assassin kit with an ability or/and ending up outbursting them

league is not the old league anymore
AD's still generally push faster the AP's unless its an AP known for pushing like Diana, ziggs, hiemer. and even then theres AD's who push faster than those 3.
Trynd is not the only example of this.
Just look at every mage going bot lane and replacing adc, the thing is that they are doing comparable damage if not more than adcs to towers, and ppl wonder why towers are crumbling over, before it used to be the ADC job to kill them, now everything including ap champs (who are not supposed to be good at tower taking) just 2 shot them.
full ap ezreal does more damage to towers than ad ezreal lol
like im not complaining but its pretty funny, its FUN but idk it might be a bit much pretty sure ziggs does more damage to towers than any adc.
it's not that ADC are weak, it's that towers are weak so it does not matter what you use to take them
Have you seen diana mid game? the bitch is almost 3 shooting turets..
real talk tho, have you ever seen a nashtooth malphite? he 4 shots them with 2.0 atkspd.
Also, ap damage to towers has existed like, a long time, this isn't a recent change, or would be easy to change, without tons of compensation buffs.
They recently buffed it. Which is why OP is saying to revert that buff.
V8.9 Basic attack AP ratio against turrets increased to 60% AP from 50% AP.
They recently buffed it. Which is why OP is saying to revert that buff. Basic attack AP ratio against turrets increased to 60% AP from 50% AP.
pretty sure they are not going to.
Yeah I think they most definitely won't. It's not even an issue really.
Tryndameres are going AP because AP gives way more CDR than Crit. Tryndameres are going AP because once you hit level 9 you can start doing things, unlike crit tryndamere which doesn't do anything if he isn't fed or has 3 items. Tryndameres are going AP because there's so much fucking mobility creep in the game the only way for him to compete is to get 45% CDR E max and just have a flash on a 3 second cooldown like every other champion in the fucking game.
How about Riot actually start doing their jobs and fix the million things in this game that's fucking broken. How about that. How about they fix literally anything at all, instead of buffing Garen to sell skins. But we all know meddler isn't going to do shit but release a season 8 was an astounding success we learned valuable lessons shit post in 3 months and then go on christmas break for another 3 months, so why ask.
Who the fuck cares why he goes AP? Its not the point. When full AP xerath deals the same dmg to towers as his whole team together its plain wrong.
Better Nerf Tryndamere.
AP tower damage should never have been buffed to begin with.
I want to believe its being caused by 
I think that
And
damage should Not apply to turrets.
Well. Surprise surprise. It isnt.
How about we just buff towers both defensively and offensively ? I mean it's been 5 seasons since the last time I remember towers being effective and difficult to take down.
lmao ive seen a
ziggs do almost 1700 damage to a turret with one auto (full build)
Thats because of AP damage,
proc, Ziggs Passive Proc
Saw a Veigar 3 shot a tower the other day.
Can we please tone down the damage*
meme answer: No because that'll make the game too long so the Koreans will have to cough up some extra money
Real answer: rito pls
or just nerf Tryndamere?
no
I played veigar on ARAM and by 20 min my autos did 515 damage to turrets. My team even spam pinged me when they saw each auto did 515. And the worst part was I hadn’t even bought elixir yet, I’m sure I would’ve done way more
No.
Mains
: Evil Laughter
Lol, have you ever built
on
? The damage against towers with a proc is laughable. It shouldn't be legal.
No, Mages already have everything else not going for them, they should be able to do some damage to towers.
Sure lategame damage is kinda ridiculous but honestly it's all they have late unless super fed.